Editing Pikmin 2 Pikmin states
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Certain hitboxes in Pikmin 2 have unique identifiers that make Pikmin do different actions which are applied to entities within the <code>.DOL</code> executable of the game. | Certain hitboxes in Pikmin 2 have unique identifiers that make Pikmin do different actions which are applied to entities within the <code>.DOL</code> executable of the game. | ||
− | {{todo| | + | {{todo|Clean up and provide more information}} |
The following are memory addresses for entities. | The following are memory addresses for entities. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! Entity || | + | ! Entity || hitbox type/location || USA Virtual Address |
|- | |- | ||
− | | Captain || | + | | Captain || spicy spray (all following Pikmin) || <code>8014115c</code> |
|- | |- | ||
− | | Man-At-Legs || Explosion on bullet impact | + | | Man-At-Legs || Explosion on bullet impact || <code>802C433C</code> |
|- | |- | ||
− | | Gatling Groink || Explosion on impact | + | | Gatling Groink || Explosion on impact || <code>802EE600</code> |
|- | |- | ||
− | | Any Bombs || Explosion in surrounding area when timer expires | + | | Any Bombs || Explosion in surrounding area when timer expires || <code>80349C00</code> |
|- | |- | ||
− | | Munge Dweevil || Poison attack | + | | Munge Dweevil || Poison attack || <code>802B9500</code> |
|- | |- | ||
− | | Antenna Beetle || Control whistle | + | | Antenna Beetle || Control whistle || <code>8029CCB0</code> |
|- | |- | ||
− | | Withering Blowhog || Withering wind attack | + | | Withering Blowhog || Withering wind attack || <code>802A3CD4</code> |
|- | |- | ||
− | | Emperor Bulblax || Panic when nearby Roar | + | | Emperor Bulblax || Panic when nearby Roar || <code>8035AE78</code> |
|- | |- | ||
− | | Puffy Blowhog || Wind attack | + | | Puffy Blowhog || Wind attack || <code>8028161C</code> |
|- | |- | ||
− | | Gatling Groink || Wind on impact (surrounds explosion hitbox) | + | | Gatling Groink || Wind on impact (surrounds explosion hitbox) || <code>802EE818</code> |
|- | |- | ||
− | | Broken Wires || Unused behavior for 2p battle (fire state) | + | | Broken Wires || Unused behavior for 2p battle (fire state) || <code>8026FF5C</code> |
|- | |- | ||
− | | Fiery Bulblax || Fire surrounding the body | + | | Fiery Bulblax || Fire surrounding the body || <code>8028F9D0</code> |
|- | |- | ||
− | | Fiery Blowhog || Fire attack | + | | Fiery Blowhog || Fire attack || <code>8029EE20</code> |
|- | |- | ||
− | | Fiery Dweevil || Fire attack | + | | Fiery Dweevil || Fire attack || <code>802B8434</code> |
|- | |- | ||
− | | Mamuta || Bury flowers when slamming | + | | Mamuta || Bury flowers when slamming || <code>80363304</code> |
|- | |- | ||
− | | Both Snitchbugs || Bury leaves when throwing pikmin | + | | Both Snitchbugs || Bury leaves when throwing pikmin || <code>80273534</code> |
|- | |- | ||
− | | Electric Wall || Electrocute when touched | + | | Electric Wall || Electrocute when touched || <code>80149C10</code> |
|- | |- | ||
− | | Broken Wires || Electrocute in between the wires | + | | Broken Wires || Electrocute in between the wires || <code>8026FF00</code> |
|- | |- | ||
− | | Anode Beetle || An | + | | Anode Beetle || An Electrocute State || <code>8027B144</code> |
|- | |- | ||
− | | Anode Beetle || Electrocute surrounding the body during attack | + | | Anode Beetle || Electrocute surrounding the body during attack || <code>8027B320</code> |
|- | |- | ||
− | | Anode Beetle || Electrocute between the attacking beetles | + | | Anode Beetle || Electrocute between the attacking beetles || <code>8027C304</code> |
|- | |- | ||
− | | Anode Dweevil || Electrocute underneath Dweevil | + | | Anode Dweevil || Electrocute underneath Dweevil || <code>802B9E1C</code> |
|- | |- | ||
− | | Titan Dweevil || An | + | | Titan Dweevil || An Electrocute State || <code>802F4A78</code> |
|- | |- | ||
− | | Watery Blowhog || Bubble attack | + | | Watery Blowhog || Bubble attack || <code>8027D10C</code> |
|- | |- | ||
− | | Caustic Dweevil || Bubble attack | + | | Caustic Dweevil || Bubble attack || <code>802B8CA4</code> |
|- | |- | ||
− | | Ujadani || Poison when killed | + | | Ujadani || Poison when killed || <code>80207364</code> |
|- | |- | ||
− | | Poison Geyser || Poison surrounding geyser | + | | Poison Geyser || Poison surrounding geyser || <code>8026D720</code> |
|- | |- | ||
− | | Doodle Bug || Poison fart clouds | + | | Doodle Bug || Poison fart clouds || <code>802858D8</code> |
|- | |- | ||
− | | Titan Dweevil || Gas attack | + | | Titan Dweevil || Gas attack || <code>802F3FC0</code> |
|- | |- | ||
− | | Mitite || Panic near them | + | | Mitite || Panic near them || <code>8036F5DC</code> |
|- | |- | ||
− | | Empress Bulblax || | + | | Empress Bulblax || Crush when rolling over || <code>80289EFC</code> |
|- | |- | ||
− | | Beady Long Legs || | + | | Beady Long Legs || Crush when foot on ground || <code>802A5E48</code> |
|- | |- | ||
− | | Raging Long Legs || | + | | Raging Long Legs || Crush when foot on ground || <code>802C85B8</code> |
|- | |- | ||
− | | Emperor Bulblax || | + | | Emperor Bulblax || Crush underneath during slam || <code>8035A4D8</code> |
|- | |- | ||
− | | Wraith rollers || | + | | Wraith rollers || Crush Pikmin touching it || <code>803ACE4C</code> |
|- | |- | ||
− | | Segmented Crawbster || | + | | Segmented Crawbster || Crush when rolling over || <code>802FCB44</code> |
|- | |- | ||
− | | Rocks || | + | | Rocks || Crush when rolling/landing on Pikmin || <code>802636F8</code> |
|- | |- | ||
− | | Any Enemy || Flick when Pikmin are attached (will not effect grounded/swarming Pikmin) | + | | Any Enemy || Flick when Pikmin are attached (will not effect grounded/swarming Pikmin) || <code>80113334</code> |
|- | |- | ||
− | | Waterwraith || Flick when Pikmin are in contact with the clear body (disabling this effect does not allow access to damaging the Waterwraith) | + | | Waterwraith || Flick when Pikmin are in contact with the clear body (disabling this effect does not allow access to damaging the Waterwraith) || <code>803A7A60</code> |
|- | |- | ||
|} | |} | ||
− | {{todo|Find more | + | {{todo|Find more pikmin state values}} |
− | The following are | + | The following are IDs for different states. Note that while most use <code>addi</code>, crush uses <code>subi</code>. |
− | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! state || | + | ! state || ID (USA) || ID (Demo 1) |
|- | |- | ||
| Spicy Spray || <code>49 98</code> || <code>48 D8</code> | | Spicy Spray || <code>49 98</code> || <code>48 D8</code> | ||
Line 99: | Line 98: | ||
|- | |- | ||
| Control || <code>49 E0</code> || <code>49 20</code> | | Control || <code>49 E0</code> || <code>49 20</code> | ||
− | |||
− | |||
|- | |- | ||
| Wither Wind || <code>49 50</code> || <code>48 90</code> | | Wither Wind || <code>49 50</code> || <code>48 90</code> | ||
Line 118: | Line 115: | ||
| Bubble || <code>48 30</code> || <code>47 70</code> | | Bubble || <code>48 30</code> || <code>47 70</code> | ||
|- | |- | ||
− | | | + | | Crush || <code>B3 20</code> || <code>B2 60</code> |
|- | |- | ||
| Flick || <code>4E 04</code> || <code>4D 44</code> | | Flick || <code>4E 04</code> || <code>4D 44</code> | ||
− | |||
− | |||
|- | |- | ||
|} | |} |