Editing Pikmin 2 identifiers
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Latest revision | Your text | ||
Line 650: | Line 650: | ||
The "Text ID" corresponds to the cave's name. | The "Text ID" corresponds to the cave's name. | ||
+ | {{todo|Add IDs for 2-Player Battle caves.}} | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Location || Name || Config file || Cave ID || Text ID | ! Location || Name || Config file || Cave ID || Text ID | ||
Line 741: | Line 742: | ||
| Challenge Mode 30 || Emperor's Realm || <code>ch_MUKI_king.txt</code>|| <code>c_09</code> || <code>4909</code> | | Challenge Mode 30 || Emperor's Realm || <code>ch_MUKI_king.txt</code>|| <code>c_09</code> || <code>4909</code> | ||
|- | |- | ||
− | | 2-Player Battle 01 || Battle Field || <code>vs_1_otegaru.txt</code> || | + | | 2-Player Battle 01 || Battle Field || <code>vs_1_otegaru.txt</code> || || <code>4770</code> |
|- | |- | ||
− | | 2-Player Battle 02 || War Path || <code>vs_5_semai.txt</code> || | + | | 2-Player Battle 02 || War Path || <code>vs_5_semai.txt</code> || || <code>4774</code> |
|- | |- | ||
− | | 2-Player Battle 03 || Carpet Plain || <code>vs_3_hirobiro.txt</code> || | + | | 2-Player Battle 03 || Carpet Plain || <code>vs_3_hirobiro.txt</code> || || <code>4772</code> |
|- | |- | ||
− | | 2-Player Battle 04 || Angle Maze || <code>vs_8_kakukaku.txt</code> || | + | | 2-Player Battle 04 || Angle Maze || <code>vs_8_kakukaku.txt</code> || || <code>4777</code> |
|- | |- | ||
− | | 2-Player Battle 05 || Colosseum || <code>vs_2_ujyaujya.txt</code> || | + | | 2-Player Battle 05 || Colosseum || <code>vs_2_ujyaujya.txt</code> || || <code>4771</code> |
|- | |- | ||
− | | 2-Player Battle 06 || Rusty Gulch || <code>vs_6_hiyahiya.txt</code> || | + | | 2-Player Battle 06 || Rusty Gulch || <code>vs_6_hiyahiya.txt</code> || || <code>4775</code> |
|- | |- | ||
− | | 2-Player Battle 07 || Brawl Yard || <code>vs_7_nobinobi.txt</code> || | + | | 2-Player Battle 07 || Brawl Yard || <code>vs_7_nobinobi.txt</code> || || <code>4776</code> |
|- | |- | ||
− | | 2-Player Battle 08 || Tile Lands || <code>vs_10_tile.txt</code> || | + | | 2-Player Battle 08 || Tile Lands || <code>vs_10_tile.txt</code> || || <code>4779</code> |
|- | |- | ||
− | | 2-Player Battle 09 || Dim Labyrinth || <code>vs_9_meiro.txt</code> || | + | | 2-Player Battle 09 || Dim Labyrinth || <code>vs_9_meiro.txt</code> || || <code>4778</code> |
|- | |- | ||
− | | 2-Player Battle 10 || Hostile Territory || <code>vs_4_karakuchi.txt</code> || | + | | 2-Player Battle 10 || Hostile Territory || <code>vs_4_karakuchi.txt</code> || || <code>4773</code> |
|- | |- | ||
| Unused || Unused || <code>caveinfo.txt</code>|| <code>test</code> || none | | Unused || Unused || <code>caveinfo.txt</code>|| <code>test</code> || none |