Editing Pikmin 2 identifiers

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Line 650: Line 650:
  
 
The "Text ID" corresponds to the cave's name.
 
The "Text ID" corresponds to the cave's name.
 +
{{todo|Add IDs for 2-Player Battle caves.}}
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! Location || Name || Config file || Cave ID || Text ID
 
! Location || Name || Config file || Cave ID || Text ID
Line 741: Line 742:
 
| Challenge Mode 30 || Emperor's Realm || <code>ch_MUKI_king.txt</code>|| <code>c_09</code> || <code>4909</code>
 
| Challenge Mode 30 || Emperor's Realm || <code>ch_MUKI_king.txt</code>|| <code>c_09</code> || <code>4909</code>
 
|-
 
|-
| 2-Player Battle 01 || Battle Field || <code>vs_1_otegaru.txt</code> || <code>vs00</code> || <code>4770</code>
+
| 2-Player Battle 01 || Battle Field || <code>vs_1_otegaru.txt</code> || || <code>4770</code>
 
|-
 
|-
| 2-Player Battle 02 || War Path || <code>vs_5_semai.txt</code> || <code>vs04</code> || <code>4774</code>
+
| 2-Player Battle 02 || War Path || <code>vs_5_semai.txt</code> || || <code>4774</code>
 
|-
 
|-
| 2-Player Battle 03 || Carpet Plain || <code>vs_3_hirobiro.txt</code> || <code>vs02</code> || <code>4772</code>
+
| 2-Player Battle 03 || Carpet Plain || <code>vs_3_hirobiro.txt</code> || || <code>4772</code>
 
|-
 
|-
| 2-Player Battle 04 || Angle Maze || <code>vs_8_kakukaku.txt</code> || <code>vs07</code> || <code>4777</code>
+
| 2-Player Battle 04 || Angle Maze || <code>vs_8_kakukaku.txt</code> || || <code>4777</code>
 
|-
 
|-
| 2-Player Battle 05 || Colosseum || <code>vs_2_ujyaujya.txt</code> || <code>vs01</code> || <code>4771</code>
+
| 2-Player Battle 05 || Colosseum || <code>vs_2_ujyaujya.txt</code> || || <code>4771</code>
 
|-
 
|-
| 2-Player Battle 06 || Rusty Gulch || <code>vs_6_hiyahiya.txt</code> || <code>vs05</code> || <code>4775</code>
+
| 2-Player Battle 06 || Rusty Gulch || <code>vs_6_hiyahiya.txt</code> || || <code>4775</code>
 
|-
 
|-
| 2-Player Battle 07 || Brawl Yard || <code>vs_7_nobinobi.txt</code> || <code>vs06</code> || <code>4776</code>
+
| 2-Player Battle 07 || Brawl Yard || <code>vs_7_nobinobi.txt</code> || || <code>4776</code>
 
|-
 
|-
| 2-Player Battle 08 || Tile Lands || <code>vs_10_tile.txt</code> || <code>vs09</code> || <code>4779</code>
+
| 2-Player Battle 08 || Tile Lands || <code>vs_10_tile.txt</code> || || <code>4779</code>
 
|-
 
|-
| 2-Player Battle 09 || Dim Labyrinth || <code>vs_9_meiro.txt</code> || <code>vs08</code> || <code>4778</code>
+
| 2-Player Battle 09 || Dim Labyrinth || <code>vs_9_meiro.txt</code> || || <code>4778</code>
 
|-
 
|-
| 2-Player Battle 10 || Hostile Territory || <code>vs_4_karakuchi.txt</code> || <code>vs03</code> || <code>4773</code>
+
| 2-Player Battle 10 || Hostile Territory || <code>vs_4_karakuchi.txt</code> || || <code>4773</code>
 
|-
 
|-
 
| Unused || Unused || <code>caveinfo.txt</code>|| <code>test</code> || none
 
| Unused || Unused || <code>caveinfo.txt</code>|| <code>test</code> || none

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