Difference between revisions of "Pikmin 2 identifiers"

From Pikmin Technical Knowledge Base
Jump to navigation Jump to search
Line 38: Line 38:
 
*Louie is referred to as either <code>luji</code> or <code>loozy</code>, depending on where you are looking. His model name is <code>orima3.bmd</code>.
 
*Louie is referred to as either <code>luji</code> or <code>loozy</code>, depending on where you are looking. His model name is <code>orima3.bmd</code>.
 
*The President of Hocotate Freight's model name is <code>syatyou.bmd</code>. Otherwise, he's referred to as simply "President".
 
*The President of Hocotate Freight's model name is <code>syatyou.bmd</code>. Otherwise, he's referred to as simply "President".
 +
 +
== Music ==
 +
= Stream (.AST) =
 +
NOTE: Incomplete
 +
{| class="wikitable sortable"
 +
! Internal name || Game name
 +
|-
 +
| <code>pikmin_greet_new.h.32.c4</code> || "Pikmin" (bootup sound effect)
 +
|-
 +
| <code>title.w.32.c4</code> || Title Screen (Primary)
 +
|-
 +
| <code>title.w.44.c4</code> || Title Screen (Secondary)
 +
|-
 +
| <code>option.w.32.c4</code> || Options Menu
 +
|-
 +
| <code>select.w.32.c4</code> || File Select Menu
 +
|-
 +
| <code>vs_menu.w.32.c4</code> || 2-Player Battle Menu
 +
|-
 +
| <code>result.w.32.c4</code> || End of Day Results
 +
|-
 +
| <code>start_demo.w.32.c4</code> || Day 1 Opening Cutscene
 +
|-
 +
| <code>start_demo_o.w.32.c4</code> || New Area
 +
|-
 +
| <code>u_result.w.32.c4</code> || End of Cave Results
 +
|-
 +
| <code>ff_watch_pikmin.w.32.c4</code> || New Pikmin Cutscene
 +
|-
 +
| <code>ff_hiba.w.32.c4</code> || Pikmin Hazard Cutscene
 +
|-
 +
| <code>ff_in_hole.w.32.c4</code> || Enter Cave
 +
|-
 +
| <code>ff_floor_in.w.32.c4</code> || Enter Sublevel
 +
|}
  
 
[[Category:Pikmin 2]]
 
[[Category:Pikmin 2]]
 
[[Category:Constants]]
 
[[Category:Constants]]

Revision as of 10:34, 23 April 2017

Caves

In order of first area (Valley of Repose) to last area (Wistful Wild).

Internal name Game name
tutorial_1 Emergence Cave
tutorial_2 Subterranean Complex
tutorial_3 Frontier Cavern
forest_1 Hole of Beasts
forest_2 White Flower Garden
forest_3 Bulblax Kingdom
forest_4 Snagret Hole
yakushima_1 Citadel of Spiders
yakushima_2 Shower Room
yakushima_3 Glutton's Kitchen
yakushima_4 Submerged Castle
last_1 Cavern of Chaos
last_2 Hole of Heroes
last_3 Dream Den

Leaders

  • Olimar is consistently referred to as orima in the files, which is a romanization of his Japanese name. orima can also refer to all leaders. His model name is orima1.bmd.
    • When orima is not used to refer to all the captains, they are instead referred to as navi. This was Olimar's internal name in Pikmin, which may be a leftover from Adam and Eve.
  • Louie is referred to as either luji or loozy, depending on where you are looking. His model name is orima3.bmd.
  • The President of Hocotate Freight's model name is syatyou.bmd. Otherwise, he's referred to as simply "President".

Music

Stream (.AST)

NOTE: Incomplete

Internal name Game name
pikmin_greet_new.h.32.c4 "Pikmin" (bootup sound effect)
title.w.32.c4 Title Screen (Primary)
title.w.44.c4 Title Screen (Secondary)
option.w.32.c4 Options Menu
select.w.32.c4 File Select Menu
vs_menu.w.32.c4 2-Player Battle Menu
result.w.32.c4 End of Day Results
start_demo.w.32.c4 Day 1 Opening Cutscene
start_demo_o.w.32.c4 New Area
u_result.w.32.c4 End of Cave Results
ff_watch_pikmin.w.32.c4 New Pikmin Cutscene
ff_hiba.w.32.c4 Pikmin Hazard Cutscene
ff_in_hole.w.32.c4 Enter Cave
ff_floor_in.w.32.c4 Enter Sublevel