Editing Pikmin 2 title screen
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== Pikmin coordinates == | == Pikmin coordinates == | ||
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The coordinates of the Pikmin can be found inside the <code>logo</code> folder in <code>title.szs</code>. The "PIKMIN 2" formation is in <code>coordinate_eng</code>, "Nintendo" in <code>coordinate_nintendo</code>, and "ピクミン2" in <code>coordinate_jpn</code>. | The coordinates of the Pikmin can be found inside the <code>logo</code> folder in <code>title.szs</code>. The "PIKMIN 2" formation is in <code>coordinate_eng</code>, "Nintendo" in <code>coordinate_nintendo</code>, and "ピクミン2" in <code>coordinate_jpn</code>. | ||
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Note that for the Y coordinate, negative is down, positive is up. Coordinates 0,0 roughly correspond to the center of the title screen. | Note that for the Y coordinate, negative is down, positive is up. Coordinates 0,0 roughly correspond to the center of the title screen. | ||
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+ | [[File:toomanypikmin.png|200px|An example of what can happen if you use too many pikmin coordinates]] | ||
=== Tools === | === Tools === |