Editing Pikmin directory tree
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{{dt|f|dataDir/archives|water.arc|Copy of <code>dataDir\objects\water</code>}} | {{dt|f|dataDir/archives|water.arc|Copy of <code>dataDir\objects\water</code>}} | ||
{{dt|f|dataDir/archives|weeks.arc|Copy of <code>dataDir\objects\weeds</code>}} | {{dt|f|dataDir/archives|weeks.arc|Copy of <code>dataDir\objects\weeds</code>}} | ||
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{{dt|d|dataDir|camera|Seems to contains per-camera-ters {{unsure|(3 versions)}}}} | {{dt|d|dataDir|camera|Seems to contains per-camera-ters {{unsure|(3 versions)}}}} | ||
{{dt|d|dataDir|bosses|Unused in the final game. Used in [https://tcrf.net/Pikmin/Windows_Executable Windows x86 Debugger]}} | {{dt|d|dataDir|bosses|Unused in the final game. Used in [https://tcrf.net/Pikmin/Windows_Executable Windows x86 Debugger]}} | ||
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{{dt|d|dataDir|intro|{{unsure|Area names when landing, et cetera}}}} | {{dt|d|dataDir|intro|{{unsure|Area names when landing, et cetera}}}} | ||
{{dt|d|dataDir|MovieData|Prerendered video in '''H4M''' format}} | {{dt|d|dataDir|MovieData|Prerendered video in '''H4M''' format}} | ||
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{{dt|f|dataDir/savedata|test.card|{{unsure|Memory card defaults?}}}} | {{dt|f|dataDir/savedata|test.card|{{unsure|Memory card defaults?}}}} | ||
{{dt|f|dataDir/SndData/Seqs|pikiseq.arc|The one '''ARC''' file that isn't like the rest (no partner '''DIR''' file)}} | {{dt|f|dataDir/SndData/Seqs|pikiseq.arc|The one '''ARC''' file that isn't like the rest (no partner '''DIR''' file)}} |