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{{DISPLAYTITLE:''Pikmin'' navi parameters}}
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{{todo|There is an undescribed parameter, meaning that the order is potentially incorrect!}}
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<code>naviMgr.bin</code> is a [[Pikmin Labeled Parameter Files|Labeled Parameter File]] located in <code>..\dataDir\parms\</code>.  In it are several parameters pertaining Captain Olimar, who is internally referred to as [[Pikmin_identifiers|navi]].
  
{{todo|There is an undescribed parameter, meaning that the order is potentially incorrect!}}
 
<code>naviMgr.bin</code> is a [[Pikmin labeled parameter file|labeled parameter file]] located in <code>/dataDir/parms/</code>.  In it are several parameters pertaining Captain Olimar, who is internally referred to as [[Pikmin_identifiers|navi]].
 
  
 
__TOC__
 
__TOC__
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==Table==
 
==Table==
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| s02 || faceDirAdjust || 0.50 || Rate at which model rotates
 
| s02 || faceDirAdjust || 0.50 || Rate at which model rotates
 
|-
 
|-
| s03 || accel || 0.10 || Acceleration time (larger=slower accel)
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| s03 || accel || 0.10 || Acceleration Time (larger=slower accel)
 
|-
 
|-
 
| s04 || bounceFactor || 0.30 || Bounciness
 
| s04 || bounceFactor || 0.30 || Bounciness
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| p03 || {{tt|サークル消え時間 |Circle disappearance time }} || 1.00 || Whistle holding timer
 
| p03 || {{tt|サークル消え時間 |Circle disappearance time }} || 1.00 || Whistle holding timer
 
|-
 
|-
| p04 || {{tt|移動速度 |Moving speed }} || 160.00 ||
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| p04 || {{tt|移動速度 |Moving Speed }} || 160.00 ||
 
|-
 
|-
| p56 || {{tt|走る速さ(好調時) |Running speed (in good condition) }} || 160.00 || Movement top speed
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| p56 || {{tt|走る速さ(好調時) |Running speed (in good condition) }} || 160.00 || Movement Top Speed
 
|-
 
|-
| p38 || {{tt|表示スケール |Display scale }} || 1.20 || Olimar size
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| p38 || {{tt|表示スケール |Display Scale }} || 1.20 || Olimar Size
 
|-
 
|-
 
| p05 || Stick 0 || 0.001 || {{unsure|Control Stick distances?}}
 
| p05 || Stick 0 || 0.001 || {{unsure|Control Stick distances?}}
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| p26 || {{tt|着地時間 |Landing time }} || 1.00 || Throwing arc multiplier?
 
| p26 || {{tt|着地時間 |Landing time }} || 1.00 || Throwing arc multiplier?
 
|-
 
|-
| p37 || {{tt|ピキをつかむ有効範囲 |Effective range to grasp Piki }} || 15.00 || Olimar's Pikmin grabbing range
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| p37 || {{tt|ピキをつかむ有効範囲 |Effective range to grasp Piki }} || 15.00 || Olimar's pikmin grabbing range
 
|-
 
|-
 
| p42 || {{tt|抜くループ回数 |Number of loops pulled out }} || 0 ||
 
| p42 || {{tt|抜くループ回数 |Number of loops pulled out }} || 0 ||
 
|-
 
|-
| p39 || {{tt|ピキが待つ範囲 |Range where Piki waits }} || 15.00 || Olimar's distance from Pikmin formation before it is adjusted
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| p39 || {{tt|ピキが待つ範囲 |Range where Piki waits }} || 15.00 || Olimar's distance from piki formation before it is adjusted
 
|-
 
|-
 
| p40 || {{tt|ピキがフォーメーションを変える範囲 |Range where Piki will change formation }} || 40.00 ||
 
| p40 || {{tt|ピキがフォーメーションを変える範囲 |Range where Piki will change formation }} || 40.00 ||
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| p41 || {{tt|地面当たりサイズ |Ground per size }} || 8.50 || Olimar's collision radius (XZ ovoid?)
 
| p41 || {{tt|地面当たりサイズ |Ground per size }} || 8.50 || Olimar's collision radius (XZ ovoid?)
 
|-
 
|-
| p22 || {{tt|重さの逆数 |Reciprocal of weight }} || 1.00 || Olimar's weight (inverse)
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| p22 || {{tt|重さの逆数 |Reciprocal of weight }} || 1.00 || Olimar's Weight (inverse)
 
|-
 
|-
 
| p23 || {{tt|エイミング回転スピード |Aiming rotation speed }} || 0.03 ||
 
| p23 || {{tt|エイミング回転スピード |Aiming rotation speed }} || 0.03 ||
 
|-
 
|-
| p14 || {{tt|ASIBUMI 開始スピード |ASIBUMI start speed }} || 5.00 || Walking straight animation rate
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| p14 || {{tt|ASIBUMI 開始スピード |ASIBUMI start speed }} || 5.00 || Walking Straight Animation Rate
 
|-
 
|-
 
| p15 || {{tt|WALK 開始スピード |WALK start speed }} || 8.00 || {{unsure|Animation}}
 
| p15 || {{tt|WALK 開始スピード |WALK start speed }} || 8.00 || {{unsure|Animation}}
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| p31 || {{tt|つぶれ総時間 |Collapse total time }} || 2.00 || {{unsure|Animation}}
 
| p31 || {{tt|つぶれ総時間 |Collapse total time }} || 2.00 || {{unsure|Animation}}
 
|-
 
|-
| p32 || {{tt|ぺったんこ時間 |Completely flat time }} || 1.00 || Flattened animation duration
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| p32 || {{tt|ぺったんこ時間 |Completely flat time }} || 1.00 || Flattened Animation Duration
 
|-
 
|-
 
| p33 || {{tt|押し開始時間 |Push start time }} || 0.80 ||
 
| p33 || {{tt|押し開始時間 |Push start time }} || 0.80 ||
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| p48 || {{tt|クランプスティック |Clamp stick }} || 0.85 ||
 
| p48 || {{tt|クランプスティック |Clamp stick }} || 0.85 ||
 
|-
 
|-
| p45 || {{tt|カーソル移動最小半径 |Cursor movement minimum radius }} || 0.00 || Cursor movement radius (Min) (Inconsistent) (Contributes to starting distance)
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| p45 || {{tt|カーソル移動最小半径 |Cursor movement minimum radius }} || 0.00 || Cursor Movement Radius (Min) (Inconsistent) (Contributes to starting distance)
 
|-
 
|-
| p46 || {{tt|カーソル移動最大半径 |Cursor movement maximum radius }} || 100.00 || Cursor movement radius (Max)
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| p46 || {{tt|カーソル移動最大半径 |Cursor movement maximum radius }} || 100.00 || Cursor Movement Radius (Max)
 
|-
 
|-
| p47 || {{tt|カーソル移動スピード |Cursor movement speed }} || 300.00 || Cursor movement speed
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| p47 || {{tt|カーソル移動スピード |Cursor movement speed }} || 300.00 || Cursor Movement Speed
 
|-
 
|-
 
| p50 || {{tt|ライフ |life }} || 100.00 || Olimar's health
 
| p50 || {{tt|ライフ |life }} || 100.00 || Olimar's health
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| p55 || {{tt|カーソルカウント |Cursor count }} || 1 ||
 
| p55 || {{tt|カーソルカウント |Cursor count }} || 1 ||
 
|-
 
|-
| p57 || kinoko Flick Count || 3 || {{unsure|Maximum}} number of complete rotations needed to flick Mushroom Pikmin off Olimar
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| p57 || kinoko Flick Count || 3 || {{unsure|Maximum}} number of complete rotations needed to flick mushroom pikmin off Olimar
 
|-
 
|-
 
| p58 || bury Key Count || 2 ||
 
| p58 || bury Key Count || 2 ||
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|-
 
|-
 
|}
 
|}
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==Notes==
 
==Notes==
Parameter grouping <code>p14</code> to <code>p30</code> appears to be a set of controls for animations.
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Parameter grouping <code>p14</code> to <code>p30</code> appears to be a set of controls for animations
  
 
There are groupings of parameters that appear to be Control Stick deadzones.
 
There are groupings of parameters that appear to be Control Stick deadzones.
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An unused mechanic can be re-enabled by modifying parameter <code>p24</code>.  This mechanic allows for Pikmin to be thrown higher when held for longer.  The "charging" stops shortly after the Pikmin stops humming.
 
An unused mechanic can be re-enabled by modifying parameter <code>p24</code>.  This mechanic allows for Pikmin to be thrown higher when held for longer.  The "charging" stops shortly after the Pikmin stops humming.
  
Olimar uses the global parameters <code>s00</code>-<code>s04</code>.  Olimar, Pikmin, and bosses are the only objects to use them.
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Olimar uses the Global Parameters <code>s00</code>-<code>s04</code>.  Olimar, Pikmin, and Bosses are the only objects to use them.
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[[Category:Pikmin]]
 
[[Category:Pikmin]]
 
[[Category:Parameters]]
 
[[Category:Parameters]]
 
{{Credits|Minty_Meeo}}
 
{{Credits|Minty_Meeo}}

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