Editing Pikmin navi parameters
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− | {{ | + | {{todo|There is an undescribed parameter, meaning that the order is potentially incorrect!}} |
+ | <code>naviMgr.bin</code> is a [[Pikmin Labeled Parameter Files|Labeled Parameter File]] located in <code>..\dataDir\parms\</code>. In it are several parameters pertaining Captain Olimar, who is internally referred to as [[Pikmin_identifiers|navi]]. | ||
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__TOC__ | __TOC__ | ||
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==Table== | ==Table== | ||
Line 17: | Line 17: | ||
| s02 || faceDirAdjust || 0.50 || Rate at which model rotates | | s02 || faceDirAdjust || 0.50 || Rate at which model rotates | ||
|- | |- | ||
− | | s03 || accel || 0.10 || Acceleration | + | | s03 || accel || 0.10 || Acceleration Time (larger=slower accel) |
|- | |- | ||
| s04 || bounceFactor || 0.30 || Bounciness | | s04 || bounceFactor || 0.30 || Bounciness | ||
Line 33: | Line 33: | ||
| p03 || {{tt|サークル消え時間 |Circle disappearance time }} || 1.00 || Whistle holding timer | | p03 || {{tt|サークル消え時間 |Circle disappearance time }} || 1.00 || Whistle holding timer | ||
|- | |- | ||
− | | p04 || {{tt|移動速度 |Moving | + | | p04 || {{tt|移動速度 |Moving Speed }} || 160.00 || |
|- | |- | ||
− | | p56 || {{tt|走る速さ(好調時) |Running speed (in good condition) }} || 160.00 || Movement | + | | p56 || {{tt|走る速さ(好調時) |Running speed (in good condition) }} || 160.00 || Movement Top Speed |
|- | |- | ||
− | | p38 || {{tt|表示スケール |Display | + | | p38 || {{tt|表示スケール |Display Scale }} || 1.20 || Olimar Size |
|- | |- | ||
| p05 || Stick 0 || 0.001 || {{unsure|Control Stick distances?}} | | p05 || Stick 0 || 0.001 || {{unsure|Control Stick distances?}} | ||
Line 63: | Line 63: | ||
| p26 || {{tt|着地時間 |Landing time }} || 1.00 || Throwing arc multiplier? | | p26 || {{tt|着地時間 |Landing time }} || 1.00 || Throwing arc multiplier? | ||
|- | |- | ||
− | | p37 || {{tt|ピキをつかむ有効範囲 |Effective range to grasp Piki }} || 15.00 || Olimar's | + | | p37 || {{tt|ピキをつかむ有効範囲 |Effective range to grasp Piki }} || 15.00 || Olimar's pikmin grabbing range |
|- | |- | ||
| p42 || {{tt|抜くループ回数 |Number of loops pulled out }} || 0 || | | p42 || {{tt|抜くループ回数 |Number of loops pulled out }} || 0 || | ||
|- | |- | ||
− | | p39 || {{tt|ピキが待つ範囲 |Range where Piki waits }} || 15.00 || Olimar's distance from | + | | p39 || {{tt|ピキが待つ範囲 |Range where Piki waits }} || 15.00 || Olimar's distance from piki formation before it is adjusted |
|- | |- | ||
| p40 || {{tt|ピキがフォーメーションを変える範囲 |Range where Piki will change formation }} || 40.00 || | | p40 || {{tt|ピキがフォーメーションを変える範囲 |Range where Piki will change formation }} || 40.00 || | ||
Line 75: | Line 75: | ||
| p41 || {{tt|地面当たりサイズ |Ground per size }} || 8.50 || Olimar's collision radius (XZ ovoid?) | | p41 || {{tt|地面当たりサイズ |Ground per size }} || 8.50 || Olimar's collision radius (XZ ovoid?) | ||
|- | |- | ||
− | | p22 || {{tt|重さの逆数 |Reciprocal of weight }} || 1.00 || Olimar's | + | | p22 || {{tt|重さの逆数 |Reciprocal of weight }} || 1.00 || Olimar's Weight (inverse) |
|- | |- | ||
| p23 || {{tt|エイミング回転スピード |Aiming rotation speed }} || 0.03 || | | p23 || {{tt|エイミング回転スピード |Aiming rotation speed }} || 0.03 || | ||
|- | |- | ||
− | | p14 || {{tt|ASIBUMI 開始スピード |ASIBUMI start speed }} || 5.00 || Walking | + | | p14 || {{tt|ASIBUMI 開始スピード |ASIBUMI start speed }} || 5.00 || Walking Straight Animation Rate |
|- | |- | ||
| p15 || {{tt|WALK 開始スピード |WALK start speed }} || 8.00 || {{unsure|Animation}} | | p15 || {{tt|WALK 開始スピード |WALK start speed }} || 8.00 || {{unsure|Animation}} | ||
Line 101: | Line 101: | ||
| p31 || {{tt|つぶれ総時間 |Collapse total time }} || 2.00 || {{unsure|Animation}} | | p31 || {{tt|つぶれ総時間 |Collapse total time }} || 2.00 || {{unsure|Animation}} | ||
|- | |- | ||
− | | p32 || {{tt|ぺったんこ時間 |Completely flat time }} || 1.00 || Flattened | + | | p32 || {{tt|ぺったんこ時間 |Completely flat time }} || 1.00 || Flattened Animation Duration |
|- | |- | ||
| p33 || {{tt|押し開始時間 |Push start time }} || 0.80 || | | p33 || {{tt|押し開始時間 |Push start time }} || 0.80 || | ||
Line 121: | Line 121: | ||
| p48 || {{tt|クランプスティック |Clamp stick }} || 0.85 || | | p48 || {{tt|クランプスティック |Clamp stick }} || 0.85 || | ||
|- | |- | ||
− | | p45 || {{tt|カーソル移動最小半径 |Cursor movement minimum radius }} || 0.00 || Cursor | + | | p45 || {{tt|カーソル移動最小半径 |Cursor movement minimum radius }} || 0.00 || Cursor Movement Radius (Min) (Inconsistent) (Contributes to starting distance) |
|- | |- | ||
− | | p46 || {{tt|カーソル移動最大半径 |Cursor movement maximum radius }} || 100.00 || Cursor | + | | p46 || {{tt|カーソル移動最大半径 |Cursor movement maximum radius }} || 100.00 || Cursor Movement Radius (Max) |
|- | |- | ||
− | | p47 || {{tt|カーソル移動スピード |Cursor movement speed }} || 300.00 || Cursor | + | | p47 || {{tt|カーソル移動スピード |Cursor movement speed }} || 300.00 || Cursor Movement Speed |
|- | |- | ||
| p50 || {{tt|ライフ |life }} || 100.00 || Olimar's health | | p50 || {{tt|ライフ |life }} || 100.00 || Olimar's health | ||
Line 135: | Line 135: | ||
| p55 || {{tt|カーソルカウント |Cursor count }} || 1 || | | p55 || {{tt|カーソルカウント |Cursor count }} || 1 || | ||
|- | |- | ||
− | | p57 || kinoko Flick Count || 3 || {{unsure|Maximum}} number of complete rotations needed to flick | + | | p57 || kinoko Flick Count || 3 || {{unsure|Maximum}} number of complete rotations needed to flick mushroom pikmin off Olimar |
|- | |- | ||
| p58 || bury Key Count || 2 || | | p58 || bury Key Count || 2 || | ||
Line 144: | Line 144: | ||
|- | |- | ||
|} | |} | ||
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==Notes== | ==Notes== | ||
− | Parameter grouping <code>p14</code> to <code>p30</code> appears to be a set of controls for animations | + | Parameter grouping <code>p14</code> to <code>p30</code> appears to be a set of controls for animations |
There are groupings of parameters that appear to be Control Stick deadzones. | There are groupings of parameters that appear to be Control Stick deadzones. | ||
Line 152: | Line 153: | ||
An unused mechanic can be re-enabled by modifying parameter <code>p24</code>. This mechanic allows for Pikmin to be thrown higher when held for longer. The "charging" stops shortly after the Pikmin stops humming. | An unused mechanic can be re-enabled by modifying parameter <code>p24</code>. This mechanic allows for Pikmin to be thrown higher when held for longer. The "charging" stops shortly after the Pikmin stops humming. | ||
− | Olimar uses the | + | Olimar uses the Global Parameters <code>s00</code>-<code>s04</code>. Olimar, Pikmin, and Bosses are the only objects to use them. |
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[[Category:Pikmin]] | [[Category:Pikmin]] | ||
[[Category:Parameters]] | [[Category:Parameters]] | ||
{{Credits|Minty_Meeo}} | {{Credits|Minty_Meeo}} |