Difference between revisions of "STX file"

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(Created the page for real (accidentally made the File List on this entry))
 
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I got this information from [https://www.vg-resource.com/thread-20324.html Video Game Sound Converter] when dumping STX files:
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'''STX files''' are streamed music files in ''Pikmin''. For a list of STX files in the disc, see [[STX file list]].
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This information comes from [https://www.vg-resource.com/thread-20324.html Video Game Sound Converter], and was obtained when dumping STX files:
 
  Encoding: GameCube "AFC" 4-bit ADPCM
 
  Encoding: GameCube "AFC" 4-bit ADPCM
 
  Layout: interleave
 
  Layout: interleave
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==Additional observations==
 
==Additional observations==
* All STX files are 44100Hz, except for piki.stx, which is 48000Hz (and unused).
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* All STX files are 44100Hz, except for <code>piki.stx</code>, which is 48000Hz (and unused).
 
* All STX files have 2 channels of audio.
 
* All STX files have 2 channels of audio.
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[[Category:File formats]]
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[[Category:Pikmin]]

Latest revision as of 17:18, 5 January 2019

STX files are streamed music files in Pikmin. For a list of STX files in the disc, see STX file list.

This information comes from Video Game Sound Converter, and was obtained when dumping STX files:

Encoding: GameCube "AFC" 4-bit ADPCM
Layout: interleave
Interleave: 0x9 bytes
Metadata from: Nintendo .stx header

Additional observations[edit]

  • All STX files are 44100Hz, except for piki.stx, which is 48000Hz (and unused).
  • All STX files have 2 channels of audio.