PikiParms
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NOTICE: This is a MAJOR work in progress.
Located in /user/Abe/piki
pikiParms.txt is parameter settings for the Pikmin. Below is the file, along with some notes explaining what the values are.
To do: For Fp 04 (the second one) through Fp 09, explain, I don't know what playback frames are
pikiParms.txt
# Creature :: Property (Standard Parameters, also seen in enemy files)
{
{S000} 4 0.100000 # friction (not used)
{S001} 4 0.500000 # wallReflection
{S002} 4 0.800000 # faceDirAdjust
{S003} 4 0.140000 # accel
{S004} 4 0.300000 # bounceFactor
{_ Eof}
}
# FakePiki :: Parms (Settings for both Pikmin and Leaders? Not sure)
{
{Fp 01} 4 5.000000 # ASIBUMI start speed (Fp 01 through the first 04 should be pretty self-explanitory)
{Fp 02} 4 8.000000 # WALK start speed
{Fp 03} 4 20.000000 # RUN start speed
{Fp 04} 4 60.000000 # ESCAPE start speed
{Fp 04} 4 60.000000 # WALK Number of playback frames (min)
{Fp 05} 4 50.000000 # WALK Number of playback frames (max)
{Fp 06} 4 40.000000 # RUN Number of playback frames (min)
{Fp 07} 4 60.000000 # RUN Number of playback frames (max)
{Fp 08} 4 60.000000 # ESCAPE Number of playback frames (min)
{Fp 09} 4 100.000000 # ESCAPE Number of playback frames (max)
{_ Eof}
{}
# Piki :: Parms (Normal Pikmin settings, if there's no explanation added by an editor on this wiki, it's probably self-explanitory)
{
{P000} 4 10.000000 # walking speed
{P001} 4 120.000000 # Running speed
{P054} 4 170.000000 # Flower Piki Speed
{P065} 4 140.000000 # Bud Speed
{P038} 4 1.000000 # Piki display scale (Size paremeters?)
{P003} 4 100.000000 # Standard Life (This and the two next ones are probably HP settings)
{P010} 4 150.000000 # Tail Life
{P011} 4 200.000000 # Life in
{P004} 4 10.000000 # Blue Attack Power (Also Bulbmin Attack Power)
{P012} 4 15.000000 # Red Attack Power
{P013} 4 10.000000 # Yellow Attack Power
{P003} 4 20.000000 # Black attack power (Purples are known as Black Pikmin internally)
{P004} 4 10.000000 # White attack power
{P005} 4 1 # energy required for buds (?)
{P006} 4 1 # Number of energy required for flowers (?)
{P007} 4 0.800000 # Scale of Normal Piki (more size settings?)
{P008} 4 1.500000 # The scale of the huge Piki (Captain size settings?)
{P009} 4 1.200000 # Fatty Piki's scale (Purple Pikmin size settings, probably)
{P014} 4 2.500000 # Total collapse time (Total time a pikmin is on the ground after tripping, before getting back up)
{P015} 4 1.000000 # Petankko time (?)
{P016} 4 0.900000 # Wave time (probably for the Purple Pikmin)
{P037} 4 35.000000 # Wave Attac attack range
{P017} 4 5.000000 # ASIBUMI start speed
{P018} 4 35.000000 # WALK start speed
{P019} 4 70.000000 # RUN start speed
{P020} 4 160.000000 # ESCAPE start speed
{P021} 4 30.000000 # WALK Number of playback frames (min)
{P022} 4 60.000000 # WALK Number of playback frames (max)
{P023} 4 30.000000 # RUN Number of playback frames (min)
{P024} 4 60.000000 # RUN Number of playback frames (max)
{P025} 4 30.000000 # Number of ESCAPE playback frames (min)
{P026} 4 60.000000 # ESCAPE Number of playback frames (max)
{P027} 4 3.000000 # per size (min)
{P034} 4 5.000000 # per size (max)
{P028} 4 100.000000 # reciprocal of weight (this and the next 6 don't have known functions)
{P039} 4 8.500000 # size per ground
{P029} 4 600.000000 # white distance
{P030} 4 1000.000000 # gray Distance
{P031} 4 10.000000 # Lost child time
{P032} 4 50.000000 # white distance (Free)
{P033} 4 250.000000 # gray Distance (Free)
{P035} 4 2.000000 # Time to start pushing wall (Dynamic)
{P036} 4 2.000000 # Time to start pushing the wall (Static)
{P040} 4 120.000000 # Time to free (?)
{P041} 4 70.000000 # Distance to look for enemies to attack
{P042} 4 55.000000 # Distance to look for pellets to carry
{P010} 4 45.000000 # Distance to look for nectar rock to attack
{P011} 4 45.000000 # Distance to look for nectar rock to attack
{P012} 4 60.000000 # Distance to look for bridge to work on
{P013} 4 45.000000 # Distance to look for clog to attack
{P014} 4 45.000000 # Distance to look for buried treasure to dig up
{P015} 4 45.000000 # Distance to look for spiderworts to harvest from
{P043} 4 3.000000 # Maximum time recover from being knocked down
{P074} 4 1.000000 # Minimum time recover from being knocked down
{P044} 4 10.000000 # leaf-> time of bud (seconds)
{P045} 4 10.000000 # bud-> flower time (seconds)
{P046} 4 10.000000 # flower-> time of seed (seconds)
{P047} 4 10.000000 # seed-> time of leaf (seconds)
{P048} 4 0.600000 # Gravity factor for when flower Pikmin fall after being thrown
{P049} 4 0.100000 # Time until buried Pikmin sprout appears (seconds)
{P050} 4 5.000000 # Time until buried Pikmin sprout is pluckable (seconds)
{P051} 4 120.000000 # Time until growing to next seedling state(seconds)
{P052} 4 180.000000 # Time spent as a seedling in the flower state before regrowing(seconds)
{P053} 4 1.000000 # Time until seedling resprouts (seconds)
{P055} 4 6.000000 # Time to wrestle with death (Time until killed by fire/water/poison. Doesn't include drowning.)
{P056} 4 1.000000 # Probability of flower Piki to play as seed (Leftover Pikmin 1 data?)
{P057} 4 2.000000 # Time to explosion
{P058} 4 50.000000 # Bomb effect range
{P059} 4 200.000000 # Bomb damage amount Flood gate
{P075} 4 10.000000 # Bomb Damage Orima
{P076} 4 120.000000 # Bomb Damage Teki
{P077} 4 765.000000 # Bomb Damage Piki
{P060} 4 200.000000 # Sunset Survival range
{P061} 4 250.000000 # Column activation distance
{P062} 4 10 # drowning frame number
{P063} 4 10 # Number of drowning frames (variation)
{P064} 4 5.000000 # wall pushing up time
{P066} 4 300.000000 # BOMB search distance (More Leftover pikmin 1 data?)
{P067} 4 110.000000 # BOMB throw Min (ditto for this and most of the Other "BOMB" settings)
{P068} 4 160.000000 # BOMB throw Max
{P069} 4 1.500000 # BOMB placement escape time
{P070} 4 150.000000 # BOMB throwing speed
{P071} 4 300.000000 # BOMB Warning range
{P072} 4 0.650000 # Between BOMB, time
{P073} 4 50.000000 # BOMB set distance
{P000} 4 1.250000 # Scale of new color
{P001} 4 1.200000 # White Pikmin speed multiplier (speed settings for whites and purples)
{P002} 4 0.800000 # Purple Pikmin speed multiplier (ditto)
{P005} 4 0.600000 # Purple Pikmin carry speed multiplier (ditto)
{P006} 4 3.000000 # White Pikmin carry speed multiplier (ditto)
{P020} 4 0.500000 # Buds carry speed bonus
{P021} 4 1.000000 # Flower carry speed bonus
{P018} 4 0.400000 # Carrying MAX FACTOR
{P019} 4 0.220000 # Carrying MIN FACTOR (original comment likely a mistake)
{P007} 4 40.000000 # Doping duration (Ultra-Spicy spray duration)
{P008} 4 10.000000 # Doping Piki Attack (Ultra-Spicy spray attack increase)
{P009} 4 190.000000 # Doping Piki Speed (Ultra-Spicy spray speed increase)
{P016} 4 60.000000 # Jellyfish digestion time (Time a Pikmin is inside a Jellyfloat before it dies)
{P017} 4 60.000000 # Purple Pikmin slam area of impact radius
{P022} 4 20.000000 # Purple Pikmin slam damage
{_ Eof}
}
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