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17 May 2025
- 03:1703:17, 17 May 2025 Cave Results menu (Pikmin 2) (hist | edit) [808 bytes] Iwillremembermypasswordthistime (talk | contribs) (create cave results screen page)
3 May 2025
- 15:2415:24, 3 May 2025 Cutscene Editing and Creation (hist | edit) [28,842 bytes] Iwillremembermypasswordthistime (talk | contribs) (start cutscene tutorial)
13 April 2025
- 17:1417:14, 13 April 2025 Pikmin 2 day time parameters (hist | edit) [1,018 bytes] Iwillremembermypasswordthistime (talk | contribs) (create time.ini page)
23 March 2025
- 19:4719:47, 23 March 2025 Screen file list (Pikmin 3) (hist | edit) [1,166 bytes] Iwillremembermypasswordthistime (talk | contribs) (start screen page)
- 19:0119:01, 23 March 2025 Screen file list (Pikmin) (hist | edit) [547 bytes] Iwillremembermypasswordthistime (talk | contribs) (start screen page)
10 March 2025
- 21:0021:00, 10 March 2025 FinModelUtility (hist | edit) [764 bytes] Davdii2848 (talk | contribs) (Created page with "FinModelUtility is a model viewer and a collection of tools for extracting models from games en-masse. The program is favorable in Pikmin 2 modding not for the main tool itself, but the bmd2fbx tool along with a batch (.bat) file that lets you convert a single BMD model to a Blender compatible FBX file with a simple drag and drop. When you want to convert the modified FBX back into a BMD, you can use one of [https://pikmintkb.com/wiki/SuperBMD SuperBMD's] batch files s...")