AST file list

From Pikmin Technical Knowledge Base
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AST files are Pikmin 2's solution for streaming audio. They can be found in /AudioRes/Stream.

To convert .mp3 or .wav to .ast and vice versa, you can use Anthe's ast converter.

Contents

List

Filename Status Description Preview
annihi_dayend.w.32.c4 End of day. (unfortunate)
book.w.32.c4 [PROTOTYPE!] Likely for the Piklopedia, as its internal name is "Picture Book". The Piklopedia theme is also called Book.bms in Pikmin 2's files.[unsure]
c_result.w.32.c4 Final score. (Challenge Mode)
Camera [UNUSED!] Camera controls tutorial. Can be hacked in.
dayend_b.w.32.c4 End of day. (no profit)
dayend_g.w.32.c4 End of day. (high profits)
dayend_n.w.32.c4 End of day.
ff_akirame.w.32.c4 [PROTOTYPE!] "PIKMIN EXTINCTION!" fanfare.
ff_annihi.w.32.c4 "PIKMIN EXTINCTION!" fanfare.
ff_black_doped.w.32.c4 Bitter spray used for the first time.
ff_blue_onion.w.32.c4 Blue Pikmin behind the gate.
ff_c_annihi.w.32.c4 [PROTOTYPE!] "PIKMIN EXTINCTION!" fanfare.
ff_c_floor_in.w.32.c4 [COPY!] Landed in a cave sublevel.
ff_c_playerdown.w.32.c4 [PROTOTYPE!] Leader is down!
ff_c_return_e.w.32.c4 [COPY!] Returned from first successful spelunking expedition.
ff_c_tget.w.32.c4 [PROTOTYPE!] Normal treasure appraisal.
ff_doped.w.32.c4 Spicy spray used for the first time.
ff_doping.w.32.c4 Created a spray for first time.
ff_draw.w.32.c4 [PROTOTYPE!] Draw. (2-Player Battle)
ff_equipget.w.32.c4 [PROTOTYPE!] Exploration Kit treasure appraisal.
ff_explain.w.32.c4 Tutorial A.
ff_explain_f60.w.32.c4 Tutorial C.
ff_explain_f60.w.44.c4 [COPY!] Tutorial C.
ff_explain_f75.w.32.c4 Tutorial B.
ff_explain_f75.w.44.c4 [COPY!] Tutorial B.
ff_explain_f90.w.32.c4 Tutorial D.
ff_explain_f90.w.44.c4 [COPY!] Tutorial D.
ff_floor_in.w.32.c4 Landed in a cave sublevel.
ff_glad.w.32.c4 Tore down a massive wall!
ff_hiba.w.32.c4 Pikmin are suffering!
ff_in_hole.w.32.c4 Dive into a cave entrance.
ff_in_hole_u.w.32.c4 Delve deeper into a cave.
ff_join.w.32.c4 Olimar and Louie reunite.
ff_keyget.w.32.c4 The Key appraisal.
ff_l_win.w.32.c4 [PROTOTYPE!] Louie wins. (2-Player Battle)
ff_luie_start.w.32.c4 Contact with Louie.
ff_mboss.w.32.c4 First encounter with Waterwraith.
ff_mystery.w.32.c4 Found something peculiar.
ff_o_win.w.32.c4 [PROTOTYPE!] Olimar wins. (2-Player Battle)
ff_onion.w.32.c4 Yellow Pikmin in the distance.
ff_onyonboot.w.32.c4 [UNUSED!] Onion awakening cutscene. Can be hacked in.
ff_out_hole.w.32.c4 Leave a cave via geyser.
ff_pay.w.32.c4 "X% OF DEBT RECOVERED!" fanfare.
ff_pikminglad.w.32.c4 Pikmin drink nectar for the first time.
ff_pikminmeet.w.32.c4 Met a new type of Pikmin.
ff_playerdown.w.32.c4 Leader is down!
ff_powerupget.w.32.c4 Exploration Kit treasure appraisal.
ff_red_onion.w.32.c4 Louie finds the Red Onion.
ff_return.w.32.c4 Returned to the surface from a cave.
ff_return_e.w.32.c4 Returned from the first successful spelunking expedition.
ff_timeup.w.32.c4 "TIME UP!" fanfare. (Challenge Mode)
ff_treasurecomp.w.32.c4 "YOU'VE REPAID THE ENTIRE DEBT" fanfare.
ff_treasureget.w.32.c4 Normal Treasure Appraisal.
ff_treasureglad.w.32.c4 Exploration Kit treasure spotted.
ff_underground_e.w.32.c4 First cave & Challenge Mode tutorial.
ff_vs_annihiDR.w.32.c4 Draw via extinction. (2-Player Battle)
ff_vs_annihiLW.w.32.c4 Louie wins via extinction. (2-Player Battle)
ff_vs_annihiOW.w.32.c4 Olimar wins via extinction. (2-Player Battle)
ff_vs_annihiOW.w.44.c4 [COPY!] Olimar wins via extinction. (2-Player Battle)
ff_vs_pdownDR.w.32.c4 Draw via leader KO. (2-Player Battle)
ff_vs_pdownLW.w.32.c4 Louie wins via KO. (2-Player Battle)
ff_vs_pdownLW.w.44.c4 [COPY!] Louie wins via KO. (2-Player Battle)
ff_vs_pdownOW.w.32.c4 Olimar wins via KO. (2-Player Battle)
ff_vs_pdownOW.w.44.c4 [COPY!] Olimar wins via KO. (2-Player Battle)
ff_vs_tgetDR.w.32.c4 Draw via marble. (2-Player Battle)
ff_vs_tgetDR.w.44.c4 [COPY!] Draw via marble. (2-Player Battle)
ff_vs_tgetLW.w.32.c4 Louie wins via marble. (2-Player Battle)
ff_vs_tgetLW.w.44.c4 [PROTOTYPE!] Louie wins via marble. (2-Player Battle)
ff_vs_tgetOW.w.32.c4 Olimar wins via marble. (2-Player Battle)
ff_vs_tgetOW.w.44.c4 [PROTOTYPE!] Olimar wins via marble. (2-Player Battle)
ff_watch_pikmin.w.32.c4 Reunited with Red Pikmin.
FinalFloor "FINAL FLOOR!" fanfare.
omake.w.32.c4 Bonuses menu.
option.w.32.c4 Options menu.
PayEnough [UNUSED!] Debt paid off on time limit?[unsure]
PayNotEnough [UNUSED!] Debt not paid off on time limit?[unsure]
pikmin_greet_new.h.32.c4 "Pikmin" fanfare.
ReadyGo_Battle "READY? GO!" fanfare. (2-Player Battle)
ReadyGo_Challenge "READY? GO!" fanfare. (Challenge Mode)
result.w.32.c4 Today's report.
select.w.32.c4 Choose a Ship's Log.
start_demo.w.32.c4 Louie's crash on day 1.
start_demo_o.w.32.c4 Entered a stage for the first time.
title.w.32.c4 Title screen.
title.w.44.c4 [PROTOTYPE!] Title Screen.
u_result.w.32.c4 Cave results.
vs_menu.w.32.c4 2-Player Battle menu.

Notes

  • The prefix ff_ tends to denote fanfares.
  • The prefixes c and vs typically denote Challenge Mode and 2-Player Battle respectively.
  • The letter u in a filename typically denotes tracks used underground.
  • The letters o and l typically denote Olimar and Louie respectively.
  • The suffixes 32 and 44 tell the sample rate of a track.
Credits: Minty_Meeo