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- 12:04, 16 November 2022 diff hist +98 GameobjectParam
- 12:00, 16 November 2022 diff hist +215 GameobjectParam
- 20:53, 14 November 2022 diff hist +145 GameobjectParam
- 20:30, 14 November 2022 diff hist +642 GameobjectParam
- 14:41, 5 November 2022 diff hist +2 m GameobjectParam
- 18:37, 3 November 2022 diff hist +16 m Pikmin 3 identifiers Corrected the hell in the objects table
- 03:04, 3 November 2022 diff hist +2 GameobjectParam
- 03:02, 3 November 2022 diff hist +2,116 GameobjectParam
- 02:04, 3 November 2022 diff hist +29 Main Page Adds GameobjectParam to the parameter directory
- 01:58, 3 November 2022 diff hist +1,285 GameobjectParam
- 01:16, 3 November 2022 diff hist +3,216 GameobjectParam
- 23:45, 2 November 2022 diff hist +330 GameobjectParam
- 23:31, 2 November 2022 diff hist 0 GameobjectParam
- 23:26, 2 November 2022 diff hist +959 GameobjectParam
- 22:16, 2 November 2022 diff hist +1,653 GameobjectParam
- 21:22, 2 November 2022 diff hist +649 GameobjectParam
- 20:55, 2 November 2022 diff hist -1 GameobjectParam →Enemies
- 20:53, 2 November 2022 diff hist +362 GameobjectParam
- 20:38, 2 November 2022 diff hist +476 N GameobjectParam This is a list of ''Pikmin 3'' parameters that can vary per instance in each map. For example, one Bulborb may have double health, without affecting any other Bulborb.
- 20:16, 2 November 2022 diff hist +31 m Pikmin 3 oddities