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- 11:53, 21 May 2018 diff hist 0 m Hey! Pikmin identifiers Espyo moved page Hey! Pikmin internal names to Hey! Pikmin identifiers without leaving a redirect: Less specific.
- 11:52, 21 May 2018 diff hist -49 Main Page
- 11:52, 21 May 2018 diff hist 0 m Pikmin 3 identifiers Espyo moved page Pikmin 3 internal names to Pikmin 3 identifiers without leaving a redirect: Less specific.
- 11:51, 21 May 2018 diff hist +1,683 Pikmin 3 identifiers Moved data from the other IDs page to this one.
- 11:45, 21 May 2018 diff hist -44 m Main Page
- 11:44, 21 May 2018 diff hist 0 m Pikmin 2 identifiers Espyo moved page Pikmin 2 internal names to Pikmin 2 identifiers without leaving a redirect: Less specific.
- 11:43, 21 May 2018 diff hist +24,222 Pikmin 2 identifiers Moved data from the other IDs page to this one.
- 14:08, 5 May 2018 diff hist -120 m Cave generation parameters I spoke with Jimble, and it wasn't conclusive that that's what the game was really doing. It was just speculation.
- 15:53, 15 April 2018 diff hist +1,118 Pikmin 3 identifiers Added Bingo Battle stages.
- 15:48, 15 April 2018 diff hist +1,118 Pikmin 3 identifiers Added Bingo Battle stages.
- 14:36, 24 March 2018 diff hist +74 Main Page
- 23:06, 12 March 2018 diff hist +158 Main Page Added partners.
- 16:02, 11 March 2018 diff hist -2 m Pikmin directory tree
- 16:02, 11 March 2018 diff hist 0 m Category:Codes
- 13:30, 9 March 2018 diff hist +204 Hey! Pikmin unread files This is a "notes" page, for people to point down files that look like they'd be read, but aren't, so others don't change them needlessly.
- 13:01, 9 March 2018 diff hist 0 m Hey! Pikmin unread files Espyo moved page Hey! Pikmin unused files to Hey! Pikmin unread files without leaving a redirect: Better name.
- 12:58, 9 March 2018 diff hist 0 m Main Page
- 17:14, 3 March 2018 diff hist 0 m Pikmin 2 map lighting files Espyo moved page Pikmin 2 map lighting files to Pikmin 2 area lighting files without leaving a redirect
- 17:14, 3 March 2018 diff hist -58 m Main Page
- 17:38, 25 February 2018 diff hist +134 Cave Creator
- 22:01, 20 February 2018 diff hist +7 m Main Page The "cave unit list" article is about the format documentation, not a listing. The streamed music is better explained as such for people who don't know what AST and BFSTM are. A cave unit definition file has more than just model data.
- 16:21, 19 February 2018 diff hist 0 m Main Page
- 23:29, 15 February 2018 diff hist -102 Cave generation parameters I think this makes more sense...
- 19:21, 13 February 2018 diff hist +79 Cave generation parameters I think this is it...
- 18:50, 13 February 2018 diff hist +2,728 Cave generation parameters Ok, I think I'm starting to understand how this works! I still need to elaborate a bit more.
- 17:01, 13 February 2018 diff hist +475 m Cave generation parameters
- 16:56, 13 February 2018 diff hist -1,671 Cave generation parameters So I've investigated some more. {f002} does not matter for the minimum amounts. Type 6 has its own rules and limits. Also, simplified the amount/weight logic explanation a bit.
- 12:34, 13 February 2018 diff hist 0 m Cave generation parameters
- 14:17, 10 February 2018 diff hist 0 m Pikmin boss parameters Espyo moved page Boss parms to Pikmin boss parameters without leaving a redirect: Consistency.
- 14:16, 10 February 2018 diff hist +45 Main Page
- 21:12, 20 January 2018 diff hist +604 N MSBT file (Hey! Pikmin) Created page with "<code>.msbt</code> files contain the strings in ''Hey! Pikmin''. They can be found in the <code>/message</code> folder. == Tools == * [https://github.com/IcySon55/3DLandMSBTe..."
- 21:06, 20 January 2018 diff hist +59 Main Page
- 21:55, 1 January 2018 diff hist +280 N Hey! Pikmin unread files Created page with "The following files are unused in ''Hey! Pikmin''. * <code>param/param_rescue.csv</code> sounds like it contains the parameters for the area skipping triggers, but changing i..."
- 21:53, 1 January 2018 diff hist +45 Main Page
- 23:09, 30 December 2017 diff hist +546 Hey! Pikmin save file
- 21:39, 30 December 2017 diff hist +111 Hey! Pikmin save file
- 22:53, 29 December 2017 diff hist +74 m Hey! Pikmin save file
- 22:47, 29 December 2017 diff hist +1,181 Hey! Pikmin save file Added some values.
- 23:33, 27 December 2017 diff hist +17 Pikmin 2 Challenge Mode settings
- 23:33, 27 December 2017 diff hist +518 N BFSTM file Created page with "<code>.bfstm</code> files are the streamed music in ''Pikmin 3''. Some of these songs contain several tracks, which are enabled or disabled in-game to make the music dynamic...."
- 23:30, 27 December 2017 diff hist +105 Main Page
- 23:25, 27 December 2017 diff hist +614 Vgmstream
- 23:21, 27 December 2017 diff hist +922 N Vgmstream Created page with "'''vgmstream''' is a library that allows playback of several formats of video game music. Besides being a library, it is also available as a plugin for Winamp and foobar2000...."
- 23:11, 27 December 2017 diff hist +221 N BCSTM file list Created page with "BCSTM files are the streamed music files in ''Hey! Pikmin''. A list of what files match what songs can be found [https://www.pikminwiki.com/Music_in_Hey!_Pikmin here]. ..."
- 23:10, 27 December 2017 diff hist -2 m BCSTM file
- 23:09, 27 December 2017 diff hist +109 Main Page
- 23:06, 27 December 2017 diff hist +453 N BCSTM file Created page with "<code>.bcstm</code> files are sequenced music in ''Hey! Pikmin''. This game only uses sequenced music, so all of it is in these sort of files, which can be found in <code>/sou..."
- 15:01, 26 November 2017 diff hist +1,866 Hey! Pikmin save file Better offsets.
- 23:24, 16 November 2017 diff hist +3 m Hey! Pikmin identifiers
- 23:05, 16 November 2017 diff hist +1,058 Hey! Pikmin identifiers Main areas.