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- {{DISPLAYTITLE:''Pikmin 3 Deluxe'' directory tree}} This article lists all folders and noteworthy files in ''Pikmin 3 Deluxe''. Yellow rows are folders, and blue rows are files.4 KB (566 words) - 14:13, 31 October 2024
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- {{DISPLAYTITLE:''Pikmin 3''}} Basic information about ''Pikmin 3'' and ''Pikmin 3 Deluxe''.494 bytes (63 words) - 13:12, 28 August 2020
- Pikmin 3's text files tend to utilize a lot of text symbols, these can change the co Please note, Pikmin 3 Deluxe and Pikmin 3 (Wii U) have different symbols.374 bytes (60 words) - 11:23, 2 February 2022
- {{DISPLAYTITLE:''Pikmin 3'' directory tree}} This article lists all folders and noteworthy files in ''Pikmin 3''. Yellow rows are folders, and blue rows are files.2 KB (311 words) - 15:50, 28 January 2023
- {{DISPLAYTITLE:''Pikmin 3 Deluxe'' directory tree}} This article lists all folders and noteworthy files in ''Pikmin 3 Deluxe''. Yellow rows are folders, and blue rows are files.4 KB (566 words) - 14:13, 31 October 2024
- | welcome = Welcome to the '''''Pikmin'' Technical Knowledge Base'''! | blurb = A wiki dedicated to the internal files in ''Pikmin'' games.12 KB (1,516 words) - 18:03, 3 October 2024
- {{DISPLAYTITLE:''Pikmin 3'' progress value}} ''Pikmin 3'' uses a variable to store progression through the game. This progress valu7 KB (1,043 words) - 19:15, 26 August 2021
- ...nd ''Pikmin 3 Deluxe'''s strings are stored in several [[MSBT file (Pikmin 3)|MSBT file]]s. They can be found in the <code>/content/*/system/message.szs ==List (''Pikmin 3'')==27 KB (3,959 words) - 04:21, 10 March 2023
- {{DISPLAYTITLE:''Pikmin 3'' identifiers}} List of ''Pikmin 3'''s objects and their internal names, numerical identifiers, or string iden35 KB (4,800 words) - 13:26, 23 November 2022