Difference between revisions of "Main Page"
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m (The "cave unit list" article is about the format documentation, not a listing. The streamed music is better explained as such for people who don't know what AST and BFSTM are. A cave unit definition file has more than just model data.) |
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* [[Pikmin 2 area generator file|Area generator]] | * [[Pikmin 2 area generator file|Area generator]] | ||
+ | * Pikmin 2 lighting files | ||
+ | **[[Pikmin 2 cave lighting files|Pikmin 2 cave lighting files]] | ||
+ | **[[Pikmin 2 map lighting files|Pikmin 2 map lighting files]] | ||
* [[Pikmin 2 save file|Saved game data]] | * [[Pikmin 2 save file|Saved game data]] | ||
* [[Pikmin 2 waterboxes|Waterboxes]] | * [[Pikmin 2 waterboxes|Waterboxes]] | ||
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* [[Hey! Pikmin unused files|Unused files]] | * [[Hey! Pikmin unused files|Unused files]] | ||
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+ | ! colspan="4" | Tools | ||
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+ | * [[Pikmin 2 Cave Creator]] | ||
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Revision as of 04:16, 3 March 2018
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A wiki dedicated to the internal files in Pikmin games. |
AboutThroughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since new fans to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know! |
What this wiki is not
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Global information
Global info | |||
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Game-specific information
Pikmin (and New Play Control! Pikmin) |
Pikmin 2 (and New Play Control! Pikmin 2) |
Pikmin 3 | Hey! Pikmin | |
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General | ||||
File lists | ||||
Constants | ||||
File formats | ||||
Parameters | ||||
Explanations and notes | ||||
Tools | ||||