Difference between revisions of "Main Page"
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Minty Meeo (talk | contribs) (DC? files modification) |
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* [[Pikmin 2 BMS file list|BMS (sequenced music)]] | * [[Pikmin 2 BMS file list|BMS (sequenced music)]] | ||
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]] | * [[Pikmin 2 CND file list|CND (sequenced music for caves)]] | ||
+ | * [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]] | ||
+ | * [[Pikmin 2 cave units information|List of information of each cave unit]] | ||
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* [[Pikmin 2 identifiers|Identifiers]] | * [[Pikmin 2 identifiers|Identifiers]] | ||
+ | * [[Pikmin 2 particles|Particles]] | ||
+ | * [[Pikmin 2 Pikmin states|Pikmin states]] | ||
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* Overworld | * Overworld | ||
− | ** [[Pikmin 2 area generator file| | + | ** [[Pikmin 2 area generator file|Overworld generation parameters]] |
** [[Pikmin 2 map lighting files|Lighting]] | ** [[Pikmin 2 map lighting files|Lighting]] | ||
** [[Pikmin 2 waterboxes|Waterbox]] | ** [[Pikmin 2 waterboxes|Waterbox]] | ||
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** [[Cave unit generation|Cave unit generation]] | ** [[Cave unit generation|Cave unit generation]] | ||
** [[Cave unit definition file|Cave unit definition]] | ** [[Cave unit definition file|Cave unit definition]] | ||
+ | ** [[Cave fixed layout|Cave fixed layout]] | ||
* [[Pikmin 2 route|Routes]] | * [[Pikmin 2 route|Routes]] | ||
Line 190: | Line 195: | ||
** [[BTI file]] (Texture) | ** [[BTI file]] (Texture) | ||
** [[BLO file]] (2D screen data) | ** [[BLO file]] (2D screen data) | ||
− | ** [[PCR file]] (Particle effect parameters | + | ** [[PCR file]] (Particle effect parameters) |
− | ** [[ | + | ** [[DC? files]] (Identifier for either DCA or DCK) |
*** [[DCA file]] (Animation) | *** [[DCA file]] (Animation) | ||
*** [[DCK file]] (Animation) | *** [[DCK file]] (Animation) | ||
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** [[JAM file]] (Sequenced music) | ** [[JAM file]] (Sequenced music) | ||
** [[STX file]] (Streamed music) | ** [[STX file]] (Streamed music) | ||
− | ** [[AW file]] ( | + | ** [[AW file]] (Sound Bank) |
** [[Pikmin parameter files|Parameter Files]] | ** [[Pikmin parameter files|Parameter Files]] | ||
* Plaintext Formats | * Plaintext Formats | ||
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** [[DSK file]] (Cutscene data) | ** [[DSK file]] (Cutscene data) | ||
** [[DMD file]] (Intermediary 3D model) | ** [[DMD file]] (Intermediary 3D model) | ||
+ | ** [[CNV file]] (Intermediary conversion file) | ||
* Unknown Formats | * Unknown Formats | ||
** [[GST file]] | ** [[GST file]] | ||
** [[ACT file]] | ** [[ACT file]] | ||
− | |||
** [[CARD file]] | ** [[CARD file]] | ||
* Missing Formats | * Missing Formats | ||
− | ** [[DVW file]] | + | ** [[DVW file]] (Material file?) |
− | ** [[JMP file]] | + | ** [[JMP file]] (Intermediary plaintext 3D model file?) |
** [[MD3 file]] (3D Model) | ** [[MD3 file]] (3D Model) | ||
** [[BSP flle]] (3D Model) | ** [[BSP flle]] (3D Model) | ||
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* Archive Formats | * Archive Formats | ||
** [[SZS file]] | ** [[SZS file]] | ||
− | ** [[ | + | ** [[RARC file]] |
* [[BMD file]] (J3D model) | * [[BMD file]] (J3D model) | ||
* [[BTI file]] (Texture) | * [[BTI file]] (Texture) | ||
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* [[CameraParms|Camera]] | * [[CameraParms|Camera]] | ||
* [[Pikmin 2 enemy parameters|Entity]] | * [[Pikmin 2 enemy parameters|Entity]] | ||
+ | * [[Titan Dweevil parameters]] | ||
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|- | |- | ||
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− | * [[Pikmin | + | * [[Pikmin unread files|Unread files]] |
* [[Pikmin disable archives trick|Disable loading from archives]] | * [[Pikmin disable archives trick|Disable loading from archives]] | ||
+ | * [[Pikmin Emperor crash|Emperor crash]] | ||
* [[Minty Ramblings]] | * [[Minty Ramblings]] | ||
− | * [[ | + | * [[Disassembly instructions]] |
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* [[Custom models]] | * [[Custom models]] | ||
* [[Submerged Castle oddities|Special cave properties]] | * [[Submerged Castle oddities|Special cave properties]] | ||
+ | * [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]] | ||
+ | * [[User:Untitled-1/Sound_Replacement_Tutorial|Sound Replacement Tutorial]] | ||
+ | * [[Creating Interactive BMS Files]] | ||
+ | * [[Disassembly instructions]] | ||
+ | * [[Pikmin 2 gEnemyInfo|gEnemyInfo]] | ||
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* [[PikBinGen]] | * [[PikBinGen]] | ||
+ | * [[Archive Toolkit]] | ||
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]] | * [[OpenGL / Dolphin System|OpenGL / Dolphin System]] | ||
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* [[Pikmin 2 Routes Editor]] | * [[Pikmin 2 Routes Editor]] | ||
* [[obj2grid]] | * [[obj2grid]] | ||
− | |||
* [[SuperBMD]] | * [[SuperBMD]] | ||
* [[pikminBMGtool]] | * [[pikminBMGtool]] |
Revision as of 18:11, 27 March 2020
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A wiki dedicated to the internal files in Pikmin games. |
AboutThroughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since new fans to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know! Partners:
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What this wiki is not
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Global information
Global info | |||
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Game-specific information
Pikmin (and New Play Control! Pikmin) |
Pikmin 2 (and New Play Control! Pikmin 2) |
Pikmin 3 | Hey! Pikmin |
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General | |||
File lists | |||
Constants | |||
Stage generation | |||
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File formats | |||
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Parameters | |||
Managers | |||
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Explanations and notes | |||
Tools | |||