Difference between revisions of "Main Page"

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(They're RARCs, even though their extension is ARC.)
m (BMS file links)
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| about_title = About
 
| about_title = About
 
| about_content =
 
| about_content =
Throughout the years, ''Pikmin'' fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since new fans to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!
+
Throughout the years, ''Pikmin'' fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!
  
 
'''Partners''':
 
'''Partners''':
Line 16: Line 16:
 
* It's not a wiki where you document...
 
* It's not a wiki where you document...
 
** Canon content. Try [https://pikminwiki.com/ Pikipedia] instead.
 
** Canon content. Try [https://pikminwiki.com/ Pikipedia] instead.
** Fan-made content. Try [http://pikminfanon.com/ Pikmin Fanon] instead.
+
** Fan-made content. Try [https://pikminfanon.com/ Pikmin Fanon] instead.
** Unused content or regional differences. Try [http://tcrf.net TCRF] instead.
+
** Unused content or regional differences. Try [https://tcrf.net TCRF] instead.
 
* It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.
 
* It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.
 
}}
 
}}
Line 38: Line 38:
 
== Game-specific information ==
 
== Game-specific information ==
 
{| class="wikitable" style="margin: auto; width: 75%;"
 
{| class="wikitable" style="margin: auto; width: 75%;"
! width="25%;" | <span style="font-size: 150%;">''Pikmin''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin'')</span>
+
! width="20%;" | <span style="font-size: 150%;">''Pikmin''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin'')</span>
! width="25%;" | <span style="font-size: 150%;">''Pikmin 2''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin 2'')</span>
+
! width="20%;" | <span style="font-size: 150%;">''Pikmin 2''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin 2'')</span>
! width="25%;" | <span style="font-size: 150%;">''Pikmin 3''</span>
+
! width="20%;" | <span style="font-size: 150%;">''Pikmin 3''</span><br><span style="font-size: 90%;">(and ''Pikmin 3 Deluxe'')</span>
! width="25%;" | <span style="font-size: 150%;">''Hey! Pikmin''</span>
+
! width="20%;" | <span style="font-size: 150%;">''Hey! Pikmin''</span>
 +
! width="20%;" | <span style="font-size: 150%;">''Pikmin 4''</span>
 
|-
 
|-
 
<!--
 
<!--
Line 50: Line 51:
  
 
-->
 
-->
! colspan="4" | General
+
! colspan="5" | General
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
Line 78: Line 79:
 
* [[Hey! Pikmin troubleshooting|Troubleshooting]]
 
* [[Hey! Pikmin troubleshooting|Troubleshooting]]
 
* [[Hey! Pikmin glossary|Glossary]]
 
* [[Hey! Pikmin glossary|Glossary]]
 +
 +
| valign="top" |
 +
* [[Pikmin 4|Main information]]
 +
* [[Pikmin 4 instructions|Instructions]]
 +
* [[Pikmin 4 troubleshooting|Troubleshooting]]
 +
* [[Pikmin 4 glossary|Glossary]]
 
|-
 
|-
 
<!--
 
<!--
Line 86: Line 93:
  
 
-->
 
-->
! colspan="4" | File lists
+
! colspan="5" | File lists
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
Line 92: Line 99:
 
* [[JAM file list|JAM file list (Pikiseq.arc)]]
 
* [[JAM file list|JAM file list (Pikiseq.arc)]]
 
* [[STX file list|STX file list]]
 
* [[STX file list|STX file list]]
 +
* [[CIN file list|CIN file list]]
  
 
| valign="top" |
 
| valign="top" |
Line 98: Line 106:
 
* [[Pikmin 2 BMS file list|BMS (sequenced music)]]
 
* [[Pikmin 2 BMS file list|BMS (sequenced music)]]
 
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]]
 
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]]
 +
* [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]]
 +
* [[Pikmin 2 cave units information|List of information of each cave unit]]
  
 
| valign="top" |
 
| valign="top" |
* [[Pikmin 3 directory tree|Directory tree]]
+
* [[Pikmin 3 directory tree|''Pikmin 3'' directory tree]]
 +
* [[Pikmin 3 Deluxe directory tree|''Pikmin 3 Deluxe'' directory tree]]
 
* [[BFSTM file list|BFSTM (streamed music)]]
 
* [[BFSTM file list|BFSTM (streamed music)]]
 
* [[MSBT file list|MSBT (text string)]]
 
* [[MSBT file list|MSBT (text string)]]
Line 108: Line 119:
 
* [[BCSTM file list|BCSTM (music)]]
 
* [[BCSTM file list|BCSTM (music)]]
  
 +
| valign="top" |
 +
* [[Pikmin 4 directory tree|directory tree]]
 
|-
 
|-
 
<!--
 
<!--
Line 116: Line 129:
  
 
-->
 
-->
! colspan="4" | Constants
+
! colspan="5" | Constants
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin identifiers|Identifiers]]
 
* [[Pikmin identifiers|Identifiers]]
 +
* [[Olimar's voyage log table]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 2 identifiers|Identifiers]]
 
* [[Pikmin 2 identifiers|Identifiers]]
 +
* [[Pikmin 2 Pikmin states|Pikmin states]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 3 identifiers|Identifiers]]
 
* [[Pikmin 3 identifiers|Identifiers]]
 +
* [[Pikmin 3 progress value|Progress value]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Hey! Pikmin identifiers|Identifiers]]
 
* [[Hey! Pikmin identifiers|Identifiers]]
 +
 +
| valign="top" |
 +
* [[Pikmin 4 identifiers|Identifiers]]
 +
* [[Pikmin 4 text identifiers|Text Identifiers]]
 +
|-
 +
<!--
 +
 +
 +
PARTICLES
 +
 +
 +
-->
 +
! colspan="5" | Particle effects
 +
|-
 +
| valign="top" |
 +
* [[PCR particles]]
 +
 +
| valign="top" |
 +
* [[JPC particles]]
 +
 +
| valign="top" |
 +
* [[PTCL particles (Pikmin 3)]]
 +
 +
| valign="top" |
 +
* [[PTCL particles (Hey Pikmin)]]
 +
 +
| valign="top" |
  
 
|-
 
|-
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-->
 
-->
! colspan="4" | Stage generation
+
! colspan="5" | Stage generation
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin binary GEN format|Binary GEN format]]
 
* [[Pikmin binary GEN format|Binary GEN format]]
 
* [[Pikmin route|Routes]]
 
* [[Pikmin route|Routes]]
 
  
 
* Outdated pages
 
* Outdated pages
Line 151: Line 193:
 
| valign="top" |
 
| valign="top" |
 
* Overworld
 
* Overworld
** [[Pikmin 2 area generator file|Generator]]
+
** [[Pikmin 2 area generator file|Overworld generation parameters]]
 
** [[Pikmin 2 map lighting files|Lighting]]
 
** [[Pikmin 2 map lighting files|Lighting]]
 
** [[Pikmin 2 waterboxes|Waterbox]]
 
** [[Pikmin 2 waterboxes|Waterbox]]
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** [[Cave unit generation|Cave unit generation]]
 
** [[Cave unit generation|Cave unit generation]]
 
** [[Cave unit definition file|Cave unit definition]]
 
** [[Cave unit definition file|Cave unit definition]]
 +
** [[Cave fixed layout|Cave fixed layout]]
 
* [[Pikmin 2 route|Routes]]
 
* [[Pikmin 2 route|Routes]]
  
 +
| valign="top" |
  
 
| valign="top" |
 
| valign="top" |
 
  
 
| valign="top" |
 
| valign="top" |
 
+
* Teki Units
 +
** [[NoraSpawner]]
 +
* [[Save Files]]
  
 
|-
 
|-
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-->
 
-->
! colspan="4" | File formats
+
! colspan="5" | File formats
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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** [[BTI file]] (Texture)
 
** [[BTI file]] (Texture)
 
** [[BLO file]] (2D screen data)
 
** [[BLO file]] (2D screen data)
** [[PCR file]] (Particle effect parameters?)
+
** [[PCR file]] (Particle effect parameters)
** [[Pikmin_glossary#D|DC? files]]
+
** [[DC? files]] (Identifier for either DCA or DCK)
 
*** [[DCA file]] (Animation)
 
*** [[DCA file]] (Animation)
 
*** [[DCK file]] (Animation)
 
*** [[DCK file]] (Animation)
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** [[JAM file]] (Sequenced music)
 
** [[JAM file]] (Sequenced music)
 
** [[STX file]] (Streamed music)
 
** [[STX file]] (Streamed music)
** [[AW file]] (Soundfont)
+
** [[AW file]] (Sound Bank)
 
** [[Pikmin parameter files|Parameter Files]]
 
** [[Pikmin parameter files|Parameter Files]]
 
* Plaintext Formats
 
* Plaintext Formats
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** [[DSK file]] (Cutscene data)
 
** [[DSK file]] (Cutscene data)
 
** [[DMD file]] (Intermediary 3D model)
 
** [[DMD file]] (Intermediary 3D model)
 +
** [[CNV file]] (Intermediary conversion file)
 
* Unknown Formats
 
* Unknown Formats
 
** [[GST file]]
 
** [[GST file]]
 
** [[ACT file]]
 
** [[ACT file]]
** [[CNV file]]
 
 
** [[CARD file]]
 
** [[CARD file]]
 
* Missing Formats
 
* Missing Formats
** [[DVW file]]
+
** [[DVW file]] (Material file?)
** [[JMP file]]
+
** [[JMP file]] (Intermediary plaintext 3D model file?)
 
** [[MD3 file]] (3D Model)
 
** [[MD3 file]] (3D Model)
 
** [[BSP flle]] (3D Model)
 
** [[BSP flle]] (3D Model)
Line 242: Line 287:
 
** [[Pikmin 2 title screen|Title screen]]
 
** [[Pikmin 2 title screen|Title screen]]
 
** [[Pikmin 2 save file|Saved game data]]
 
** [[Pikmin 2 save file|Saved game data]]
 +
** [[2-Player Battle stage parameters]]
 +
** [[Mail]]
  
 
| valign="top" |
 
| valign="top" |
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* [[MSBT file (Hey! Pikmin)|MSBT (text string)]]
 
* [[MSBT file (Hey! Pikmin)|MSBT (text string)]]
 
* [[Z file|Z (archive)]]
 
* [[Z file|Z (archive)]]
 +
 +
| valign="top" |
 +
* [[WEBM file|WEBM (video)]]
 +
* [[BNVIB file|BNVIB]]
 +
* [[UTOC/UCAS file|UTOC/UCAS (Archive for UASSET Files)]]
 +
* [[UASSET file|UASSET File (Unreal Engine Asset File)]]
 +
* [[UFONT file|UFONT]]
 +
* [[LOCRES file|LOCRES]]
 +
* [[WEM file|WEM]]
 +
* [[BNK file|BNK]]
 +
 
|-
 
|-
 
<!--
 
<!--
Line 266: Line 324:
  
 
-->
 
-->
! colspan="4" | Parameters
+
! colspan="5" | Parameters
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
Line 290: Line 348:
 
* [[CameraParms|Camera]]
 
* [[CameraParms|Camera]]
 
* [[Pikmin 2 enemy parameters|Entity]]
 
* [[Pikmin 2 enemy parameters|Entity]]
 +
* [[Titan Dweevil parameters]]
 +
* [[Trackmap parameters|trackMap parameters]]
  
 
| valign="top" |
 
| valign="top" |
Line 296: Line 356:
 
* [[pikminParam|Pikmin]]
 
* [[pikminParam|Pikmin]]
 
* [[itemprogressParam|Item progress]]
 
* [[itemprogressParam|Item progress]]
 +
* [[Mission settings]]
 +
* [[GameobjectParam|Object]]
  
 
| valign="top" |
 
| valign="top" |
 +
 +
| valign="top" |
 +
 +
* [[ActorSerializeParameter and AI]]
 +
* [[Data Table/Actor Parameters]]
 +
* [[Enemy Parameters]]
 +
* [[ActorGeneratorList]]
  
 
|-
 
|-
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-->
 
-->
! colspan="4" | Managers
+
! colspan="5" | Managers
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
Line 322: Line 391:
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
 +
** [[Pikmin 2 otakara_config.txt|Otakara Config]]
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
Line 328: Line 398:
  
 
* [[Mail Table]]
 
* [[Mail Table]]
 +
 +
| valign="top" |
  
 
| valign="top" |
 
| valign="top" |
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-->
 
-->
! colspan="4" | Explanations and notes
+
! colspan="5" | Explanations and Notes
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
* [[Pikmin Unread Files|Unread Files]]
+
* [[Pikmin unread files|Unread files]]
 
* [[Pikmin disable archives trick|Disable loading from archives]]
 
* [[Pikmin disable archives trick|Disable loading from archives]]
 +
* [[Pikmin Emperor crash|Emperor crash]]
 
* [[Minty Ramblings]]
 
* [[Minty Ramblings]]
* [[Ambrosia Ramblings]]
+
* [[Custom sequenced Pikmin music|Custom sequenced music]]
  
 
| valign="top" |
 
| valign="top" |
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* [[Custom models]]
 
* [[Custom models]]
 
* [[Submerged Castle oddities|Special cave properties]]
 
* [[Submerged Castle oddities|Special cave properties]]
 +
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
 +
* [[Sound Replacement Tutorial|Sound Replacement Tutorial]]
 +
* [[Enemy Memory Usage]]
 +
* [[Disassembly instructions]]
 +
* [[Jsystem]]
 +
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]
 +
* [[Epoch Notes]]
 +
* [[Cubes Yap Notes]]
 +
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]]
 +
* [[Cutscene Notes]]
 +
* [[Creating Interactive BMS Files|Creating interactive area music]]
 +
* [[Creating cave music|Creating interactive cave music]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 3 oddities|Oddities]]
 
* [[Pikmin 3 oddities|Oddities]]
 +
* [[Story mode maps in other modes]]
 +
* [[Pikmin 3 Bingo Battle|Bingo Battle]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Hey! Pikmin unread files|Unread files]]
 
* [[Hey! Pikmin unread files|Unread files]]
  
 +
| valign="top" |
 +
* Documentation
 +
** [[Lilith's P4 Notes]]
 +
** [[Pikmin 4 Demo Research]]
 +
* Tutorials
 +
** [[Model Importing Tutorial]]
 +
** [[WEM Audio Modding Tutorial]]
 +
** [[Enemy Duplication Tutorial (WIP)]]
 
|-
 
|-
 
<!--
 
<!--
Line 367: Line 462:
  
 
-->
 
-->
! colspan="4" | Tools
+
! colspan="5" | Tools
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 
* [[PikBinGen]]
 
* [[PikBinGen]]
 +
* [[Archive Toolkit]]
 
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]]
 
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Cave Creator]]
 
* [[Cave Creator]]
* [[Pikmin 2 Routes Editor]]
+
* [[Pikmin 2 Routes Editor & Gen Editor]]
 
* [[obj2grid]]
 
* [[obj2grid]]
* [[BMDCubed]]
+
* [[DOL-Ckit]]
 +
* [[Drought Enders Cave Creator]]
 
* [[SuperBMD]]
 
* [[SuperBMD]]
 
* [[pikminBMGtool]]
 
* [[pikminBMGtool]]
Line 383: Line 480:
  
 
| valign="top" |
 
| valign="top" |
 +
* [[Gen Editor]]
 +
 +
| valign="top" |
 +
* [[Hey! Pikmin stage viewer]]
  
 
| valign="top" |
 
| valign="top" |
 +
* [[P4UassetEditor]]
 +
* [[Modified FModel]]
 +
* [[UCas/UToc Packer]]
 +
* [[Dandori DB]]
 +
* [[Dandori Desktop]]
 +
* [[UE4LocalizationsTool]]
  
 
|}
 
|}

Revision as of 09:39, 18 April 2024

Welcome to the Pikmin Technical Knowledge Base!

A wiki dedicated to the internal files in Pikmin games.


About

Throughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!

Partners:

What this wiki is not

  • It's not a wiki about pirating Pikmin games.
  • It's not a file-sharing service.
  • It's not a wiki where you document...
    • Canon content. Try Pikipedia instead.
    • Fan-made content. Try Pikmin Fanon instead.
    • Unused content or regional differences. Try TCRF instead.
  • It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.



Global information

Global info


Game-specific information

Pikmin
(and New Play Control! Pikmin)
Pikmin 2
(and New Play Control! Pikmin 2)
Pikmin 3
(and Pikmin 3 Deluxe)
Hey! Pikmin Pikmin 4
General
File lists
Constants
Particle effects
Stage generation
File formats


Parameters
Managers
Explanations and Notes
Tools

Tasks