Difference between revisions of "Main Page"
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(Added 2-Player Battle stage parameters.) |
m (Undo edit by GameCubing8619.) |
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== Game-specific information == | == Game-specific information == | ||
{| class="wikitable" style="margin: auto; width: 75%;" | {| class="wikitable" style="margin: auto; width: 75%;" | ||
− | ! width=" | + | ! width="20%;" | <span style="font-size: 150%;">''Pikmin''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin'')</span> |
− | ! width=" | + | ! width="20%;" | <span style="font-size: 150%;">''Pikmin 2''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin 2'')</span> |
− | ! width=" | + | ! width="20%;" | <span style="font-size: 150%;">''Pikmin 3''</span><br><span style="font-size: 90%;">(and ''Pikmin 3 Deluxe'')</span> |
− | ! width=" | + | ! width="20%;" | <span style="font-size: 150%;">''Hey! Pikmin''</span> |
+ | ! width="20%;" | <span style="font-size: 150%;">''Pikmin 4''</span> | ||
|- | |- | ||
<!-- | <!-- | ||
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--> | --> | ||
− | ! colspan=" | + | ! colspan="5" | General |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
Line 78: | Line 79: | ||
* [[Hey! Pikmin troubleshooting|Troubleshooting]] | * [[Hey! Pikmin troubleshooting|Troubleshooting]] | ||
* [[Hey! Pikmin glossary|Glossary]] | * [[Hey! Pikmin glossary|Glossary]] | ||
+ | |||
+ | | valign="top" | | ||
+ | * [[Pikmin 4|Main information]] | ||
+ | * [[Pikmin 4 instructions|Instructions]] | ||
+ | * [[Pikmin 4 troubleshooting|Troubleshooting]] | ||
+ | * [[Pikmin 4 glossary|Glossary]] | ||
|- | |- | ||
<!-- | <!-- | ||
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--> | --> | ||
− | ! colspan=" | + | ! colspan="5" | File lists |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
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* [[JAM file list|JAM file list (Pikiseq.arc)]] | * [[JAM file list|JAM file list (Pikiseq.arc)]] | ||
* [[STX file list|STX file list]] | * [[STX file list|STX file list]] | ||
+ | * [[CIN file list|CIN file list]] | ||
| valign="top" | | | valign="top" | | ||
Line 98: | Line 106: | ||
* [[Pikmin 2 BMS file list|BMS (sequenced music)]] | * [[Pikmin 2 BMS file list|BMS (sequenced music)]] | ||
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]] | * [[Pikmin 2 CND file list|CND (sequenced music for caves)]] | ||
− | |||
* [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]] | * [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]] | ||
* [[Pikmin 2 cave units information|List of information of each cave unit]] | * [[Pikmin 2 cave units information|List of information of each cave unit]] | ||
| valign="top" | | | valign="top" | | ||
− | * [[Pikmin 3 directory tree| | + | * [[Pikmin 3 directory tree|''Pikmin 3'' directory tree]] |
+ | * [[Pikmin 3 Deluxe directory tree|''Pikmin 3 Deluxe'' directory tree]] | ||
* [[BFSTM file list|BFSTM (streamed music)]] | * [[BFSTM file list|BFSTM (streamed music)]] | ||
* [[MSBT file list|MSBT (text string)]] | * [[MSBT file list|MSBT (text string)]] | ||
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* [[BCSTM file list|BCSTM (music)]] | * [[BCSTM file list|BCSTM (music)]] | ||
+ | | valign="top" | | ||
+ | * [[Pikmin 4 directory tree|directory tree]] | ||
|- | |- | ||
<!-- | <!-- | ||
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--> | --> | ||
− | ! colspan=" | + | ! colspan="5" | Constants |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
* [[Pikmin identifiers|Identifiers]] | * [[Pikmin identifiers|Identifiers]] | ||
+ | * [[Olimar's voyage log table]] | ||
| valign="top" | | | valign="top" | | ||
* [[Pikmin 2 identifiers|Identifiers]] | * [[Pikmin 2 identifiers|Identifiers]] | ||
− | |||
* [[Pikmin 2 Pikmin states|Pikmin states]] | * [[Pikmin 2 Pikmin states|Pikmin states]] | ||
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| valign="top" | | | valign="top" | | ||
* [[Hey! Pikmin identifiers|Identifiers]] | * [[Hey! Pikmin identifiers|Identifiers]] | ||
+ | |||
+ | | valign="top" | | ||
+ | * [[Pikmin 4 identifiers|Identifiers]] | ||
+ | * [[Pikmin 4 text identifiers|Text Identifiers]] | ||
+ | |- | ||
+ | <!-- | ||
+ | |||
+ | |||
+ | PARTICLES | ||
+ | |||
+ | |||
+ | --> | ||
+ | ! colspan="5" | Particle effects | ||
+ | |- | ||
+ | | valign="top" | | ||
+ | * [[PCR particles]] | ||
+ | |||
+ | | valign="top" | | ||
+ | * [[JPC particles]] | ||
+ | |||
+ | | valign="top" | | ||
+ | * [[PTCL particles (Pikmin 3)]] | ||
+ | |||
+ | | valign="top" | | ||
+ | * [[PTCL particles (Hey Pikmin)]] | ||
+ | |||
+ | | valign="top" | | ||
|- | |- | ||
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--> | --> | ||
− | ! colspan=" | + | ! colspan="5" | Stage generation |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
* [[Pikmin binary GEN format|Binary GEN format]] | * [[Pikmin binary GEN format|Binary GEN format]] | ||
* [[Pikmin route|Routes]] | * [[Pikmin route|Routes]] | ||
− | |||
* Outdated pages | * Outdated pages | ||
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* [[Pikmin 2 route|Routes]] | * [[Pikmin 2 route|Routes]] | ||
+ | | valign="top" | | ||
| valign="top" | | | valign="top" | | ||
− | |||
| valign="top" | | | valign="top" | | ||
− | + | * Teki Units | |
+ | ** [[NoraSpawner]] | ||
+ | * [[Dandori Battles]] | ||
+ | * [[Disabling Pikmin]] | ||
|- | |- | ||
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--> | --> | ||
− | ! colspan=" | + | ! colspan="5" | File formats |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
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** [[Paired ARC+DIR file]] | ** [[Paired ARC+DIR file]] | ||
** [[BUN file]] (also ANM) | ** [[BUN file]] (also ANM) | ||
+ | ** [[BARC file]] | ||
* Binary formats | * Binary formats | ||
** [[MOD file]] (3D Model) | ** [[MOD file]] (3D Model) | ||
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** [[Pikmin 2 save file|Saved game data]] | ** [[Pikmin 2 save file|Saved game data]] | ||
** [[2-Player Battle stage parameters]] | ** [[2-Player Battle stage parameters]] | ||
+ | ** [[Mail]] | ||
| valign="top" | | | valign="top" | | ||
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* [[MSBT file (Hey! Pikmin)|MSBT (text string)]] | * [[MSBT file (Hey! Pikmin)|MSBT (text string)]] | ||
* [[Z file|Z (archive)]] | * [[Z file|Z (archive)]] | ||
+ | |||
+ | | valign="top" | | ||
+ | * [[WEBM file|WEBM (video)]] | ||
+ | * [[BNVIB file|BNVIB]] | ||
+ | * [[UTOC/UCAS file|UTOC/UCAS (Archive for UASSET Files)]] | ||
+ | * [[UASSET file|UASSET File (Unreal Engine Asset File)]] | ||
+ | * [[UFONT file|UFONT]] | ||
+ | * [[LOCRES file|LOCRES]] | ||
+ | * [[WEM file|WEM]] | ||
+ | * [[BNK file|BNK]] | ||
+ | * [[Save Files]] | ||
+ | |||
|- | |- | ||
<!-- | <!-- | ||
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--> | --> | ||
− | ! colspan=" | + | ! colspan="5" | Parameters |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
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* [[Pikmin 2 enemy parameters|Entity]] | * [[Pikmin 2 enemy parameters|Entity]] | ||
* [[Titan Dweevil parameters]] | * [[Titan Dweevil parameters]] | ||
+ | * [[Trackmap parameters|trackMap parameters]] | ||
| valign="top" | | | valign="top" | | ||
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* [[itemprogressParam|Item progress]] | * [[itemprogressParam|Item progress]] | ||
* [[Mission settings]] | * [[Mission settings]] | ||
+ | * [[GameobjectParam|Object]] | ||
| valign="top" | | | valign="top" | | ||
+ | |||
+ | | valign="top" | | ||
+ | |||
+ | * [[ActorSerializeParameter and AI]] | ||
+ | * [[Data Table/Actor Parameters]] | ||
+ | * [[Enemy Parameters]] | ||
+ | * [[ActorGeneratorList]] | ||
|- | |- | ||
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--> | --> | ||
− | ! colspan=" | + | ! colspan="5" | Managers |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
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** [[Pikmin 2 otakara_config.txt|Treasure Config]] | ** [[Pikmin 2 otakara_config.txt|Treasure Config]] | ||
** [[Pikmin 2 item_config.txt|Item Config]] | ** [[Pikmin 2 item_config.txt|Item Config]] | ||
+ | ** [[Pikmin 2 otakara_config.txt|Otakara Config]] | ||
** [[Pikmin 2 carcass_config.txt|Carcass Config]] | ** [[Pikmin 2 carcass_config.txt|Carcass Config]] | ||
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]] | ** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]] | ||
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* [[Mail Table]] | * [[Mail Table]] | ||
+ | |||
+ | | valign="top" | | ||
| valign="top" | | | valign="top" | | ||
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--> | --> | ||
− | ! colspan=" | + | ! colspan="5" | Explanations and Notes |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
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* [[Pikmin Emperor crash|Emperor crash]] | * [[Pikmin Emperor crash|Emperor crash]] | ||
* [[Minty Ramblings]] | * [[Minty Ramblings]] | ||
− | |||
* [[Custom sequenced Pikmin music|Custom sequenced music]] | * [[Custom sequenced Pikmin music|Custom sequenced music]] | ||
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* [[Submerged Castle oddities|Special cave properties]] | * [[Submerged Castle oddities|Special cave properties]] | ||
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]] | * [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]] | ||
− | * [[ | + | * [[Sound Replacement Tutorial|Sound Replacement Tutorial]] |
− | * [[ | + | * [[Enemy Memory Usage]] |
* [[Disassembly instructions]] | * [[Disassembly instructions]] | ||
+ | * [[Jsystem]] | ||
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]] | * [[Pikmin 2 gEnemyInfo|gEnemyInfo]] | ||
* [[Epoch Notes]] | * [[Epoch Notes]] | ||
+ | * [[Cubes Yap Notes]] | ||
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]] | * [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]] | ||
+ | * [[Cutscene Notes]] | ||
+ | * [[Creating Interactive BMS Files|Creating interactive area music]] | ||
+ | * [[Creating cave music|Creating interactive cave music]] | ||
| valign="top" | | | valign="top" | | ||
* [[Pikmin 3 oddities|Oddities]] | * [[Pikmin 3 oddities|Oddities]] | ||
* [[Story mode maps in other modes]] | * [[Story mode maps in other modes]] | ||
+ | * [[Pikmin 3 Bingo Battle|Bingo Battle]] | ||
| valign="top" | | | valign="top" | | ||
* [[Hey! Pikmin unread files|Unread files]] | * [[Hey! Pikmin unread files|Unread files]] | ||
+ | | valign="top" | | ||
+ | * Documentation | ||
+ | ** [[Lilith's P4 Notes]] | ||
+ | ** [[Pikmin 4 Demo Research]] | ||
+ | * Tutorials | ||
+ | ** [[Model Importing Tutorial]] | ||
+ | ** [[WEM Audio Modding Tutorial]] | ||
+ | ** [[Enemy Duplication Tutorial (WIP)]] | ||
|- | |- | ||
<!-- | <!-- | ||
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--> | --> | ||
− | ! colspan=" | + | ! colspan="5" | Tools |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
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| valign="top" | | | valign="top" | | ||
* [[Cave Creator]] | * [[Cave Creator]] | ||
− | * [[Pikmin 2 Routes Editor]] | + | * [[Pikmin 2 Routes Editor & Gen Editor]] |
* [[obj2grid]] | * [[obj2grid]] | ||
+ | * [[DOL-Ckit]] | ||
+ | * [[Drought Enders Cave Creator]] | ||
* [[SuperBMD]] | * [[SuperBMD]] | ||
* [[pikminBMGtool]] | * [[pikminBMGtool]] | ||
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| valign="top" | | | valign="top" | | ||
* [[Gen Editor]] | * [[Gen Editor]] | ||
+ | |||
+ | | valign="top" | | ||
+ | * [[Hey! Pikmin stage viewer]] | ||
+ | |||
| valign="top" | | | valign="top" | | ||
+ | * [[P4UassetEditor]] | ||
+ | * [[Modified FModel]] | ||
+ | * [[UCas/UToc Packer]] | ||
+ | * [[Dandori DB]] | ||
+ | * [[Dandori Desktop]] | ||
+ | * [[UE4LocalizationsTool]] | ||
|} | |} |
Latest revision as of 18:03, 3 October 2024
|
A wiki dedicated to the internal files in Pikmin games. |
AboutThroughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know! Partners:
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What this wiki is not
|
Global information
Global info | |||
---|---|---|---|
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Game-specific information
Pikmin (and New Play Control! Pikmin) |
Pikmin 2 (and New Play Control! Pikmin 2) |
Pikmin 3 (and Pikmin 3 Deluxe) |
Hey! Pikmin | Pikmin 4 |
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General | ||||
File lists | ||||
Constants | ||||
Particle effects | ||||
Stage generation | ||||
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File formats | ||||
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Parameters | ||||
Managers | ||||
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Explanations and Notes | ||||
Tools | ||||