Difference between revisions of "Main Page"

From Pikmin Technical Knowledge Base
Jump to navigation Jump to search
(Added a column for Pikmin 4 Data)
m (Undo edit by GameCubing8619.)
 
(37 intermediate revisions by 11 users not shown)
Line 148: Line 148:
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 4 identifiers|Identifiers]]
 
* [[Pikmin 4 identifiers|Identifiers]]
 +
* [[Pikmin 4 text identifiers|Text Identifiers]]
 
|-
 
|-
 
<!--
 
<!--
Line 211: Line 212:
  
 
| valign="top" |
 
| valign="top" |
 
+
* Teki Units
 +
** [[NoraSpawner]]
 +
* [[Dandori Battles]]
 +
* [[Disabling Pikmin]]
  
 
|-
 
|-
Line 227: Line 231:
 
** [[Paired ARC+DIR file]]
 
** [[Paired ARC+DIR file]]
 
** [[BUN file]] (also ANM)
 
** [[BUN file]] (also ANM)
 +
** [[BARC file]]
 
* Binary formats
 
* Binary formats
 
** [[MOD file]] (3D Model)
 
** [[MOD file]] (3D Model)
Line 304: Line 309:
  
 
| valign="top" |
 
| valign="top" |
* [[WEBM file|WEBM]]
+
* [[WEBM file|WEBM (video)]]
 
* [[BNVIB file|BNVIB]]
 
* [[BNVIB file|BNVIB]]
 +
* [[UTOC/UCAS file|UTOC/UCAS (Archive for UASSET Files)]]
 +
* [[UASSET file|UASSET File (Unreal Engine Asset File)]]
 
* [[UFONT file|UFONT]]
 
* [[UFONT file|UFONT]]
 
* [[LOCRES file|LOCRES]]
 
* [[LOCRES file|LOCRES]]
 
* [[WEM file|WEM]]
 
* [[WEM file|WEM]]
 
* [[BNK file|BNK]]
 
* [[BNK file|BNK]]
 +
* [[Save Files]]
  
 
|-
 
|-
Line 344: Line 352:
 
* [[Pikmin 2 enemy parameters|Entity]]
 
* [[Pikmin 2 enemy parameters|Entity]]
 
* [[Titan Dweevil parameters]]
 
* [[Titan Dweevil parameters]]
 +
* [[Trackmap parameters|trackMap parameters]]
  
 
| valign="top" |
 
| valign="top" |
Line 356: Line 365:
  
 
| valign="top" |
 
| valign="top" |
 +
 +
* [[ActorSerializeParameter and AI]]
 +
* [[Data Table/Actor Parameters]]
 +
* [[Enemy Parameters]]
 +
* [[ActorGeneratorList]]
  
 
|-
 
|-
Line 380: Line 394:
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
 +
** [[Pikmin 2 otakara_config.txt|Otakara Config]]
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
Line 400: Line 415:
  
 
-->
 
-->
! colspan="5" | Explanations and notes
+
! colspan="5" | Explanations and Notes
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
Line 407: Line 422:
 
* [[Pikmin Emperor crash|Emperor crash]]
 
* [[Pikmin Emperor crash|Emperor crash]]
 
* [[Minty Ramblings]]
 
* [[Minty Ramblings]]
* [[Disassembly instructions]]
 
 
* [[Custom sequenced Pikmin music|Custom sequenced music]]
 
* [[Custom sequenced Pikmin music|Custom sequenced music]]
  
Line 415: Line 429:
 
* [[Submerged Castle oddities|Special cave properties]]
 
* [[Submerged Castle oddities|Special cave properties]]
 
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
 
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
* [[User:Untitled-1/Sound_Replacement_Tutorial|Sound Replacement Tutorial]]
+
* [[Sound Replacement Tutorial|Sound Replacement Tutorial]]
* [[Creating Interactive BMS Files]]
 
 
* [[Enemy Memory Usage]]
 
* [[Enemy Memory Usage]]
 
* [[Disassembly instructions]]
 
* [[Disassembly instructions]]
 +
* [[Jsystem]]
 
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]
 
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]
 
* [[Epoch Notes]]
 
* [[Epoch Notes]]
 +
* [[Cubes Yap Notes]]
 
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]]
 
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]]
 
* [[Cutscene Notes]]
 
* [[Cutscene Notes]]
 +
* [[Creating Interactive BMS Files|Creating interactive area music]]
 +
* [[Creating cave music|Creating interactive cave music]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 3 oddities|Oddities]]
 
* [[Pikmin 3 oddities|Oddities]]
 
* [[Story mode maps in other modes]]
 
* [[Story mode maps in other modes]]
 +
* [[Pikmin 3 Bingo Battle|Bingo Battle]]
  
 
| valign="top" |
 
| valign="top" |
Line 432: Line 450:
  
 
| valign="top" |
 
| valign="top" |
 
+
* Documentation
 +
** [[Lilith's P4 Notes]]
 +
** [[Pikmin 4 Demo Research]]
 +
* Tutorials
 +
** [[Model Importing Tutorial]]
 +
** [[WEM Audio Modding Tutorial]]
 +
** [[Enemy Duplication Tutorial (WIP)]]
 
|-
 
|-
 
<!--
 
<!--
Line 452: Line 476:
 
* [[Pikmin 2 Routes Editor & Gen Editor]]
 
* [[Pikmin 2 Routes Editor & Gen Editor]]
 
* [[obj2grid]]
 
* [[obj2grid]]
 +
* [[DOL-Ckit]]
 +
* [[Drought Enders Cave Creator]]
 
* [[SuperBMD]]
 
* [[SuperBMD]]
 
* [[pikminBMGtool]]
 
* [[pikminBMGtool]]
Line 463: Line 489:
  
 
| valign="top" |
 
| valign="top" |
 +
* [[P4UassetEditor]]
 +
* [[Modified FModel]]
 +
* [[UCas/UToc Packer]]
 +
* [[Dandori DB]]
 +
* [[Dandori Desktop]]
 +
* [[UE4LocalizationsTool]]
  
 
|}
 
|}

Latest revision as of 18:03, 3 October 2024

Welcome to the Pikmin Technical Knowledge Base!

A wiki dedicated to the internal files in Pikmin games.


About

Throughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!

Partners:

What this wiki is not

  • It's not a wiki about pirating Pikmin games.
  • It's not a file-sharing service.
  • It's not a wiki where you document...
    • Canon content. Try Pikipedia instead.
    • Fan-made content. Try Pikmin Fanon instead.
    • Unused content or regional differences. Try TCRF instead.
  • It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.



Global information

Global info


Game-specific information

Pikmin
(and New Play Control! Pikmin)
Pikmin 2
(and New Play Control! Pikmin 2)
Pikmin 3
(and Pikmin 3 Deluxe)
Hey! Pikmin Pikmin 4
General
File lists
Constants
Particle effects
Stage generation
File formats


Parameters
Managers
Explanations and Notes
Tools

Tasks