Difference between revisions of "Main Page"

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(Added a column for Pikmin 4 Data)
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| valign="top" |
 
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* [[Pikmin 4 identifiers|Identifiers]]
 
* [[Pikmin 4 identifiers|Identifiers]]
 +
* [[Pikmin 4 text identifiers|Text Identifiers]]
 
|-
 
|-
 
<!--
 
<!--
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| valign="top" |
 
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+
* Teki Units
 +
** [[NoraSpawner]]
 +
* [[Save Files]]
  
 
|-
 
|-
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| valign="top" |
 
| valign="top" |
* [[WEBM file|WEBM]]
+
* [[WEBM file|WEBM (video)]]
 
* [[BNVIB file|BNVIB]]
 
* [[BNVIB file|BNVIB]]
 +
* [[UTOC/UCAS file|UTOC/UCAS (Archive for UASSET Files)]]
 +
* [[UASSET file|UASSET File (Unreal Engine Asset File)]]
 
* [[UFONT file|UFONT]]
 
* [[UFONT file|UFONT]]
 
* [[LOCRES file|LOCRES]]
 
* [[LOCRES file|LOCRES]]
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* [[Pikmin 2 enemy parameters|Entity]]
 
* [[Pikmin 2 enemy parameters|Entity]]
 
* [[Titan Dweevil parameters]]
 
* [[Titan Dweevil parameters]]
 +
* [[Trackmap parameters|trackMap parameters]]
  
 
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| valign="top" |
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| valign="top" |
 
| valign="top" |
 +
 +
* [[ActorSerializeParameter and AI]]
 +
* [[Data Table/Actor Parameters]]
 +
* [[Enemy Parameters]]
 +
* [[ActorGeneratorList]]
  
 
|-
 
|-
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** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
 +
** [[Pikmin 2 otakara_config.txt|Otakara Config]]
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
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-->
 
-->
! colspan="5" | Explanations and notes
+
! colspan="5" | Explanations and Notes
 
|-
 
|-
 
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| valign="top" |
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* [[Minty Ramblings]]
 
* [[Minty Ramblings]]
 
* [[Disassembly instructions]]
 
* [[Disassembly instructions]]
 +
* [[Jsystem]]
 
* [[Custom sequenced Pikmin music|Custom sequenced music]]
 
* [[Custom sequenced Pikmin music|Custom sequenced music]]
  
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* [[Submerged Castle oddities|Special cave properties]]
 
* [[Submerged Castle oddities|Special cave properties]]
 
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
 
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
* [[User:Untitled-1/Sound_Replacement_Tutorial|Sound Replacement Tutorial]]
+
* [[Sound Replacement Tutorial|Sound Replacement Tutorial]]
 
* [[Creating Interactive BMS Files]]
 
* [[Creating Interactive BMS Files]]
 
* [[Enemy Memory Usage]]
 
* [[Enemy Memory Usage]]
 
* [[Disassembly instructions]]
 
* [[Disassembly instructions]]
 +
* [[Jsystem]]
 
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]
 
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]
 
* [[Epoch Notes]]
 
* [[Epoch Notes]]
 +
* [[Cubes Yap Notes]]
 
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]]
 
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]]
 
* [[Cutscene Notes]]
 
* [[Cutscene Notes]]
 +
* [[Creating cave music|Creating randomly sequencing cave music]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 3 oddities|Oddities]]
 
* [[Pikmin 3 oddities|Oddities]]
 
* [[Story mode maps in other modes]]
 
* [[Story mode maps in other modes]]
 +
* [[Pikmin 3 Bingo Battle|Bingo Battle]]
  
 
| valign="top" |
 
| valign="top" |
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| valign="top" |
 
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+
* Documentation
 +
** [[Lilith's P4 Notes]]
 +
** [[Pikmin 4 Demo Research]]
 +
* Tutorials
 +
** [[Model Importing Tutorial]]
 +
** [[WEM Audio Modding Tutorial]]
 +
** [[Enemy Duplication Tutorial (WIP)]]
 
|-
 
|-
 
<!--
 
<!--
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* [[Pikmin 2 Routes Editor & Gen Editor]]
 
* [[Pikmin 2 Routes Editor & Gen Editor]]
 
* [[obj2grid]]
 
* [[obj2grid]]
 +
* [[DOL-Ckit]]
 +
* [[Drought Enders Cave Creator]]
 
* [[SuperBMD]]
 
* [[SuperBMD]]
 
* [[pikminBMGtool]]
 
* [[pikminBMGtool]]
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| valign="top" |
 
| valign="top" |
 +
* [[P4UassetEditor]]
 +
* [[Modified FModel]]
 +
* [[UCas/UToc Packer]]
 +
* [[Dandori DB]]
 +
* [[Dandori Desktop]]
 +
* [[UE4LocalizationsTool]]
  
 
|}
 
|}

Revision as of 00:59, 12 March 2024

Welcome to the Pikmin Technical Knowledge Base!

A wiki dedicated to the internal files in Pikmin games.


About

Throughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!

Partners:

What this wiki is not

  • It's not a wiki about pirating Pikmin games.
  • It's not a file-sharing service.
  • It's not a wiki where you document...
    • Canon content. Try Pikipedia instead.
    • Fan-made content. Try Pikmin Fanon instead.
    • Unused content or regional differences. Try TCRF instead.
  • It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.



Global information

Global info


Game-specific information

Pikmin
(and New Play Control! Pikmin)
Pikmin 2
(and New Play Control! Pikmin 2)
Pikmin 3
(and Pikmin 3 Deluxe)
Hey! Pikmin Pikmin 4
General
File lists
Constants
Particle effects
Stage generation
File formats


Parameters
Managers
Explanations and Notes
Tools

Tasks