Difference between revisions of "Main Page"
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Gimmicking (talk | contribs) (Added a column for Pikmin 4 Data) |
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* [[Pikmin 4 identifiers|Identifiers]] | * [[Pikmin 4 identifiers|Identifiers]] | ||
+ | * [[Pikmin 4 text identifiers|Text Identifiers]] | ||
|- | |- | ||
<!-- | <!-- | ||
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− | + | * Teki Units | |
+ | ** [[NoraSpawner]] | ||
+ | * [[Save Files]] | ||
|- | |- | ||
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− | * [[WEBM file|WEBM]] | + | * [[WEBM file|WEBM (video)]] |
* [[BNVIB file|BNVIB]] | * [[BNVIB file|BNVIB]] | ||
+ | * [[UTOC/UCAS file|UTOC/UCAS (Archive for UASSET Files)]] | ||
+ | * [[UASSET file|UASSET File (Unreal Engine Asset File)]] | ||
* [[UFONT file|UFONT]] | * [[UFONT file|UFONT]] | ||
* [[LOCRES file|LOCRES]] | * [[LOCRES file|LOCRES]] | ||
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* [[Pikmin 2 enemy parameters|Entity]] | * [[Pikmin 2 enemy parameters|Entity]] | ||
* [[Titan Dweevil parameters]] | * [[Titan Dweevil parameters]] | ||
+ | * [[Trackmap parameters|trackMap parameters]] | ||
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+ | |||
+ | * [[ActorSerializeParameter and AI]] | ||
+ | * [[Data Table/Actor Parameters]] | ||
+ | * [[Enemy Parameters]] | ||
+ | * [[ActorGeneratorList]] | ||
|- | |- | ||
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** [[Pikmin 2 otakara_config.txt|Treasure Config]] | ** [[Pikmin 2 otakara_config.txt|Treasure Config]] | ||
** [[Pikmin 2 item_config.txt|Item Config]] | ** [[Pikmin 2 item_config.txt|Item Config]] | ||
+ | ** [[Pikmin 2 otakara_config.txt|Otakara Config]] | ||
** [[Pikmin 2 carcass_config.txt|Carcass Config]] | ** [[Pikmin 2 carcass_config.txt|Carcass Config]] | ||
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]] | ** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]] | ||
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--> | --> | ||
− | ! colspan="5" | Explanations and | + | ! colspan="5" | Explanations and Notes |
|- | |- | ||
| valign="top" | | | valign="top" | | ||
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* [[Pikmin Emperor crash|Emperor crash]] | * [[Pikmin Emperor crash|Emperor crash]] | ||
* [[Minty Ramblings]] | * [[Minty Ramblings]] | ||
− | |||
* [[Custom sequenced Pikmin music|Custom sequenced music]] | * [[Custom sequenced Pikmin music|Custom sequenced music]] | ||
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* [[Submerged Castle oddities|Special cave properties]] | * [[Submerged Castle oddities|Special cave properties]] | ||
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]] | * [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]] | ||
− | * [[ | + | * [[Sound Replacement Tutorial|Sound Replacement Tutorial]] |
− | |||
* [[Enemy Memory Usage]] | * [[Enemy Memory Usage]] | ||
* [[Disassembly instructions]] | * [[Disassembly instructions]] | ||
+ | * [[Jsystem]] | ||
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]] | * [[Pikmin 2 gEnemyInfo|gEnemyInfo]] | ||
* [[Epoch Notes]] | * [[Epoch Notes]] | ||
+ | * [[Cubes Yap Notes]] | ||
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]] | * [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]] | ||
* [[Cutscene Notes]] | * [[Cutscene Notes]] | ||
+ | * [[Creating Interactive BMS Files|Creating interactive area music]] | ||
+ | * [[Creating cave music|Creating interactive cave music]] | ||
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* [[Pikmin 3 oddities|Oddities]] | * [[Pikmin 3 oddities|Oddities]] | ||
* [[Story mode maps in other modes]] | * [[Story mode maps in other modes]] | ||
+ | * [[Pikmin 3 Bingo Battle|Bingo Battle]] | ||
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− | + | * Documentation | |
+ | ** [[Lilith's P4 Notes]] | ||
+ | ** [[Pikmin 4 Demo Research]] | ||
+ | * Tutorials | ||
+ | ** [[Model Importing Tutorial]] | ||
+ | ** [[WEM Audio Modding Tutorial]] | ||
+ | ** [[Enemy Duplication Tutorial (WIP)]] | ||
|- | |- | ||
<!-- | <!-- | ||
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* [[Pikmin 2 Routes Editor & Gen Editor]] | * [[Pikmin 2 Routes Editor & Gen Editor]] | ||
* [[obj2grid]] | * [[obj2grid]] | ||
+ | * [[DOL-Ckit]] | ||
+ | * [[Drought Enders Cave Creator]] | ||
* [[SuperBMD]] | * [[SuperBMD]] | ||
* [[pikminBMGtool]] | * [[pikminBMGtool]] | ||
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+ | * [[P4UassetEditor]] | ||
+ | * [[Modified FModel]] | ||
+ | * [[UCas/UToc Packer]] | ||
+ | * [[Dandori DB]] | ||
+ | * [[Dandori Desktop]] | ||
+ | * [[UE4LocalizationsTool]] | ||
|} | |} |
Revision as of 10:39, 18 April 2024
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A wiki dedicated to the internal files in Pikmin games. |
AboutThroughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know! Partners:
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What this wiki is not
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Global information
Global info | |||
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Game-specific information
Pikmin (and New Play Control! Pikmin) |
Pikmin 2 (and New Play Control! Pikmin 2) |
Pikmin 3 (and Pikmin 3 Deluxe) |
Hey! Pikmin | Pikmin 4 |
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General | ||||
File lists | ||||
Constants | ||||
Particle effects | ||||
Stage generation | ||||
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File formats | ||||
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Parameters | ||||
Managers | ||||
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Explanations and Notes | ||||
Tools | ||||