Main Page: Difference between revisions
Jump to navigation
Jump to search
Blanked the page Tags: Blanking Reverted |
Gimmicking (talk | contribs) The main page was deleted Tags: Manual revert Reverted |
||
| Line 1: | Line 1: | ||
{{MainTemplate | |||
| welcome = Welcome to the '''''Pikmin'' Technical Knowledge Base'''! | |||
| blurb = A wiki dedicated to the internal files in ''Pikmin'' games. | |||
| about_title = About | |||
| about_content = | |||
Throughout the years, ''Pikmin'' fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know! | |||
'''Partners''': | |||
* [https://pikminwiki.com Pikipedia] - the ''Pikmin'' wiki | |||
* [https://discord.gg/msMKc3G Pikcord] - the ''Pikmin'' community Discord server | |||
* [https://discord.gg/G7Pgkdh Hocotate Hacker] - the ''Pikmin'' hacking community Discord server | |||
| other_title = What this wiki is ''not'' | |||
| other_content = | |||
* It's not a wiki about pirating ''Pikmin'' games. | |||
* It's not a file-sharing service. | |||
* It's not a wiki where you document... | |||
** Canon content. Try [https://pikminwiki.com/ Pikipedia] instead. | |||
** Fan-made content. Try [https://pikminfanon.com/ Pikmin Fanon] instead. | |||
** Unused content or regional differences. Try [https://tcrf.net TCRF] instead. | |||
* It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made. | |||
}} | |||
== Global information == | |||
{| class="wikitable" style="margin: auto; width: 75%;" | |||
! colspan="3" | <span style="font-size: 150%;">Global info</span> | |||
|- | |||
| colspan="3" | | |||
{| style="margin: auto;" | |||
| | |||
* [[General instructions]] | |||
* [[Glossary]] | |||
* [[Save files]] | |||
* [[:Category:Tools|Tools]] | |||
|} | |||
|} | |||
== Game-specific information == | |||
{| class="wikitable" style="margin: auto; width: 75%;" | |||
! width="20%;" | <span style="font-size: 150%;">''Pikmin''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin'')</span> | |||
! width="20%;" | <span style="font-size: 150%;">''Pikmin 2''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin 2'')</span> | |||
! width="20%;" | <span style="font-size: 150%;">''Pikmin 3''</span><br><span style="font-size: 90%;">(and ''Pikmin 3 Deluxe'')</span> | |||
! width="20%;" | <span style="font-size: 150%;">''Hey! Pikmin''</span> | |||
! width="20%;" | <span style="font-size: 150%;">''Pikmin 4''</span> | |||
|- | |||
<!-- | |||
GENERAL | |||
--> | |||
! colspan="5" | General | |||
|- | |||
| valign="top" | | |||
* [[Pikmin|Main information]] | |||
* [[Pikmin instructions|Instructions]] | |||
* [[Pikmin cheat codes|Useful cheat codes]] | |||
* [[Pikmin memory addresses|Memory addresses]] | |||
* [[Pikmin glossary|Glossary]] | |||
| valign="top" | | |||
* [[Pikmin 2|Main information]] | |||
* [[Pikmin 2 instructions|Instructions]] | |||
* [[Pikmin 2 cheat codes|Useful cheat codes]] | |||
* [[Pikmin 2 memory addresses|Memory addresses]] | |||
* [[Pikmin 2 troubleshooting|Troubleshooting]] | |||
* [[Pikmin 2 glossary|Glossary]] | |||
| valign="top" | | |||
* [[Pikmin 3|Main information]] | |||
* [[Pikmin 3 instructions|Instructions]] | |||
* [[Pikmin 3 troubleshooting|Troubleshooting]] | |||
* [[Pikmin 3 glossary|Glossary]] | |||
| valign="top" | | |||
* [[Hey! Pikmin|Main information]] | |||
* [[Hey! Pikmin instructions|Instructions]] | |||
* [[Hey! Pikmin troubleshooting|Troubleshooting]] | |||
* [[Hey! Pikmin glossary|Glossary]] | |||
| valign="top" | | |||
* [[Pikmin 4|Main information]] | |||
* [[Pikmin 4 instructions|Instructions]] | |||
* [[Pikmin 4 troubleshooting|Troubleshooting]] | |||
* [[Pikmin 4 glossary|Glossary]] | |||
|- | |||
<!-- | |||
FILE LISTS | |||
--> | |||
! colspan="5" | File lists | |||
|- | |||
| valign="top" | | |||
* [[Pikmin directory tree|Directory tree]] | |||
* [[JAM file list|JAM file list (Pikiseq.arc)]] | |||
* [[STX file list|STX file list]] | |||
* [[CIN file list|CIN file list]] | |||
| valign="top" | | |||
* [[Pikmin 2 directory tree|Directory tree]] | |||
* [[AST file list|AST (streamed music)]] | |||
* [[Pikmin 2 BMS file list|BMS (sequenced music)]] | |||
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]] | |||
* [[Se.bms|Sound effects list]] | |||
* [[Pikmin 2 cave units information|List of information of each cave unit]] | |||
| valign="top" | | |||
* [[Pikmin 3 directory tree|''Pikmin 3'' directory tree]] | |||
* [[Pikmin 3 Deluxe directory tree|''Pikmin 3 Deluxe'' directory tree]] | |||
* [[BFSTM file list|BFSTM (streamed music)]] | |||
* [[MSBT file list|MSBT (text string)]] | |||
| valign="top" | | |||
* [[Hey! Pikmin directory tree|Directory tree]] | |||
* [[BCSTM file list|BCSTM (music)]] | |||
| valign="top" | | |||
* [[Pikmin 4 directory tree|directory tree]] | |||
|- | |||
<!-- | |||
CONSTANTS | |||
--> | |||
! colspan="5" | Constants | |||
|- | |||
| valign="top" | | |||
* [[Pikmin identifiers|Identifiers]] | |||
* [[Olimar's voyage log table]] | |||
| valign="top" | | |||
* [[Pikmin 2 identifiers|Identifiers]] | |||
* [[Pikmin 2 Pikmin states|Pikmin states]] | |||
| valign="top" | | |||
* [[Pikmin 3 identifiers|Identifiers]] | |||
* [[Pikmin 3 progress value|Progress value]] | |||
| valign="top" | | |||
* [[Hey! Pikmin identifiers|Identifiers]] | |||
| valign="top" | | |||
* [[Pikmin 4 identifiers|Identifiers]] | |||
* [[Pikmin 4 text identifiers|Text Identifiers]] | |||
|- | |||
<!-- | |||
PARTICLES | |||
--> | |||
! colspan="5" | Particle effects | |||
|- | |||
| valign="top" | | |||
* [[PCR particles]] | |||
| valign="top" | | |||
* [[JPC particles]] | |||
| valign="top" | | |||
* [[PTCL particles (Pikmin 3)]] | |||
| valign="top" | | |||
* [[PTCL particles (Hey Pikmin)]] | |||
| valign="top" | | |||
|- | |||
<!-- | |||
FILE FORMATS | |||
--> | |||
! colspan="5" | Stage generation | |||
|- | |||
| valign="top" | | |||
* [[Pikmin binary GEN format|Binary GEN format]] | |||
* [[Pikmin route|Routes]] | |||
* Outdated pages | |||
** [[Pikmin area generator file|Generator]] | |||
** [[Pikmin gen codes|Gen codes]] | |||
| valign="top" | | |||
* Overworld | |||
** [[Pikmin 2 area generator file|Overworld generation parameters]] | |||
** [[Pikmin 2 map lighting files|Lighting]] | |||
** [[Pikmin 2 waterboxes|Waterbox]] | |||
** [[Pikmin 2 collision format|Collision]] | |||
* Caves | |||
** [[Cave generation parameters|Cave generation parameters]] | |||
** [[Pikmin 2 Challenge Mode settings|Challenge Mode]] | |||
** [[Pikmin 2 cave lighting files|Lighting]] | |||
* Units (cave rooms) | |||
** [[Cave unit generation|Cave unit generation]] | |||
** [[Cave unit definition file|Cave unit definition]] | |||
** [[Cave fixed layout|Cave fixed layout]] | |||
* [[Pikmin 2 route|Routes]] | |||
| valign="top" | | |||
| valign="top" | | |||
| valign="top" | | |||
* Teki Units | |||
** [[NoraSpawner]] | |||
* [[Dandori Battles]] | |||
* [[Disabling Pikmin]] | |||
* [[AddLand Units]] | |||
|- | |||
<!-- | |||
FILE FORMATS | |||
--> | |||
! colspan="5" | File formats | |||
|- | |||
| valign="top" | | |||
* Archive Formats | |||
** [[Paired ARC+DIR file]] | |||
** [[BUN file]] (also ANM) | |||
** [[BARC file]] | |||
* Binary formats | |||
** [[MOD file]] (3D Model) | |||
** [[TXE file]] (Texture) | |||
** [[BTI file]] (Texture) | |||
** [[BLO file]] (2D screen data) | |||
** [[PCR file]] (Particle effect parameters) | |||
** [[DC? files]] (Identifier for either DCA or DCK) | |||
*** [[DCA file]] (Animation) | |||
*** [[DCK file]] (Animation) | |||
** [[H4M file]] (Pre-rendered video) | |||
** [[JAM file]] (Sequenced music) | |||
** [[STX file]] (Streamed music) | |||
** [[AW file]] (Sound Bank) | |||
** [[BX file]] (Sound system archive) | |||
** [[Pikmin parameter files|Parameter Files]] | |||
* Plaintext Formats | |||
** [[CIN file]] (Cutscene resource manager) | |||
** [[DSK file]] (Cutscene data) | |||
** [[DMD file]] (Intermediary 3D model) | |||
** [[CNV file]] (Intermediary conversion file) | |||
* Unknown Formats | |||
** [[GST file]] | |||
** [[ACT file]] | |||
** [[CARD file]] | |||
* Missing Formats | |||
** [[DVW file]] (Material file?) | |||
** [[JMP file]] (Intermediary plaintext 3D model file?) | |||
** [[MD3 file]] (3D Model) | |||
** [[BSP flle]] (3D Model) | |||
| valign="top" | | |||
* Archive Formats | |||
** [[SZS file]] | |||
** [[RARC file]] | |||
* [[BMD file]] (J3D model) | |||
* [[BTI file]] (Texture) | |||
* [[BTK file]] (Animated texture) | |||
* [[JPC file]] (Particle effect container) | |||
** [[JPA file]] (Particle effect) | |||
* [[BCA file]] (Animation) | |||
* [[BCK file]] (Animation) | |||
* [[AAF file]] (Sound system archive) | |||
* [[BMS file]] (Sequenced music) | |||
* [[AST file]] (Streamed music) | |||
* [[AW file]] (Soundfont) | |||
* [[THP file]] (Pre-rendered video) | |||
* [[BLO file]] (2D screen data) | |||
* [[STB file]] (Cutscene data) | |||
* [[BMG file]] (Text) | |||
* [[BPK file]] | |||
* [[BRK file]] | |||
* [[BMC file]] | |||
* Misc. | |||
** [[DWN file]] (e-Reader minigames?) | |||
** [[DMD file]] (Intermediary 3D model) | |||
** [[Pikmin 2 title screen|Title screen]] | |||
** [[Pikmin 2 save file|Saved game data]] | |||
** [[2-Player Battle stage parameters]] | |||
** [[Mail]] | |||
| valign="top" | | |||
* [[Pikmin 3 radar files|Radar]] | |||
* [[BFSTM file|BFSTM (streamed music)]] | |||
* [[BFRES file|BFRES (file container, usually for 3D models and animations)]] | |||
* [[BFLYT file|BFLYT (2D layout data)]] | |||
* [[MSBT file (Pikmin 3)|MSBT (text string)]] | |||
* [[MSBF file (Pikmin 3)|MSBF (message flow)]] | |||
* [[FSKB file]] (Unknown) | |||
| valign="top" | | |||
* [[Hey! Pikmin save file|Saved game data]] | |||
* [[ARC file (Hey! Pikmin)|ARC (archive)]] | |||
* [[BCH file|BCH (animation)]] | |||
* [[BFLIM file|BFLIM (image)]] | |||
* [[MSBT file (Hey! Pikmin)|MSBT (text string)]] | |||
* [[Z file|Z (archive)]] | |||
| valign="top" | | |||
* [[WEBM file|WEBM (video)]] | |||
* [[BNVIB file|BNVIB]] | |||
* [[UTOC/UCAS file|UTOC/UCAS (Archive for UASSET Files)]] | |||
* [[UASSET file|UASSET File (Unreal Engine Asset File)]] | |||
* [[UFONT file|UFONT]] | |||
* [[LOCRES file|LOCRES]] | |||
* [[WEM file|WEM]] | |||
* [[BNK file|BNK]] | |||
* [[Save Files]] | |||
|- | |||
<!-- | |||
PARAMETERS | |||
--> | |||
! colspan="5" | Parameters | |||
|- | |||
| valign="top" | | |||
* [[Pikmin labeled parameter file|Labeled]] | |||
** [[Pikmin AI constants|AI constants]] | |||
** [[Pikmin cunit parameters|Cuint]] | |||
** [[Pikmin demo parameters|Demo]] | |||
** [[Pikmin game parameters|Game parameters]] | |||
** [[Pikmin navi parameters|NaviMgr]] | |||
** [[Pikmin piki parameters|PikiMgr]] | |||
** [[Pikmin sound parameters|Sound]] | |||
** [[Pikmin wave parameters|Wave]] | |||
** [[Pikmin prefs parameters|Prefs]] | |||
** [[Pikmin boss parameters|Boss]] | |||
* [[Pikmin unlabeled parameter file|Unlabeled]] | |||
** [[Pikmin camera parameters|Camera]] | |||
** [[Pikmin key parameters|Key]] | |||
** [[Pikmin enemy parameter file format|Enemy]] | |||
| valign="top" | | |||
* [[naviParms|Leader]] | |||
* [[pikiParms|Pikmin]] | |||
* [[CameraParms|Camera]] | |||
* [[Pikmin 2 enemy parameters|Entity]] | |||
* [[Titan Dweevil parameters]] | |||
* [[Trackmap parameters|trackMap parameters]] | |||
* [[Pikmin 2 day time parameters|Day time parameters]] | |||
| valign="top" | | |||
* [[carryParam|Carry]] | |||
* [[fruitsParam|Fruit]] | |||
* [[pikminParam|Pikmin]] | |||
* [[itemprogressParam|Item progress]] | |||
* [[Mission settings]] | |||
* [[GameobjectParam|Object]] | |||
| valign="top" | | |||
| valign="top" | | |||
* [[ActorSerializeParameter and AI]] | |||
* [[Data Table/Actor Parameters]] | |||
* [[Enemy Parameters]] | |||
* [[ActorGeneratorList]] | |||
|- | |||
<!-- | |||
MANAGERS | |||
--> | |||
! colspan="5" | Managers | |||
|- | |||
| valign="top" | | |||
* [[pikibank.bx|Pikmin audio system]] | |||
* [[Pikmin pellet manager|Pellets]] | |||
* [[Pikmin anim manager|Animations]] | |||
* [[Pikmin teki manager|Tekis (DOL)]] | |||
* [[Pikmin stage manager|Stage manager]] | |||
* [[Pikmin stage information|Stage information / lighting]] | |||
| valign="top" | | |||
* [[PSound.aaf|Audio system]] | |||
* Pellet List | |||
** [[Pikmin 2 otakara_config.txt|Treasure Config]] | |||
** [[Pikmin 2 item_config.txt|Upgrade Config]] | |||
** [[Pikmin 2 carcass_config.txt|Carcass Config]] | |||
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]] | |||
* [[Pikmin 2 animmgr.txt|Animation Manager]] | |||
* [[Pikmin 2 collinfo.txt|Collision Info]] | |||
* [[Mail Table]] | |||
| valign="top" | | |||
| valign="top" | | |||
| valign="top" | | |||
|- | |||
<!-- | |||
SCREENS | |||
--> | |||
! colspan="5" | 2D Screens | |||
|- | |||
| valign="top" | | |||
* [[Screen file list (Pikmin)]] | |||
| valign="top" | | |||
* [[Screen file list (Pikmin 2)]] | |||
| valign="top" | | |||
| valign="top" | | |||
| valign="top" | | |||
|- | |||
<!-- | |||
EXPLANATIONS AND NOTES | |||
--> | |||
! colspan="5" | Explanations, Notes, and Guides | |||
|- | |||
| valign="top" | | |||
* [[Pikmin unread files|Unread files]] | |||
* [[Pikmin disable archives trick|Disable loading from archives]] | |||
* [[Pikmin Emperor crash|Emperor crash]] | |||
* [[Minty Ramblings]] | |||
* [[Custom sequenced Pikmin music|Custom sequenced music]] | |||
| valign="top" | | |||
* [[Cave spawning]] | |||
* [[Custom models|Custom models]] | |||
* [[How J3D model materials work]] | |||
* [[Submerged Castle oddities|Special cave properties]] | |||
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]] | |||
* [[Sound Replacement Tutorial|Sound Replacement Tutorial]] | |||
* [[Enemy Memory Usage]] | |||
* [[Disassembly instructions]] | |||
* [[Jsystem]] | |||
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]] | |||
* [[Epoch Notes]] | |||
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]] | |||
* [[Cutscene Editing and Creation]] | |||
* [[Cutscene Notes]] | |||
* [[Creating Interactive BMS Files|Creating interactive area music]] | |||
* [[Creating cave music|Creating interactive cave music]] | |||
* [[Decomp Usage for Beginners]] | |||
| valign="top" | | |||
* [[Pikmin 3 oddities|Oddities]] | |||
* [[Story mode maps in other modes]] | |||
* [[Pikmin 3 Bingo Battle|Bingo Battle]] | |||
| valign="top" | | |||
* [[Hey! Pikmin unread files|Unread files]] | |||
| valign="top" | | |||
* Documentation | |||
** [[Lilith's P4 Notes]] | |||
** [[Pikmin 4 Demo Research]] | |||
* Tutorials | |||
** [[Model Importing Tutorial]] | |||
** [[WEM Audio Modding Tutorial]] | |||
** [[Enemy Duplication Tutorial (WIP)]] | |||
|- | |||
<!-- | |||
TOOLS | |||
--> | |||
! colspan="5" | Modding Tools | |||
|- | |||
| valign="top" | | |||
* [[PikBinGen]] | |||
* [[Archive Toolkit]] | |||
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]] | |||
| valign="top" | | |||
* [[GameCube File Tools]] (Various) | |||
* [[Notepad++]] (Parameters) | |||
* [[WiiExplorer]] (Archive Extraction/Packing) | |||
* [[Pikmin 2 Routes Editor & Gen Editor]] (Overworld Layouts) | |||
* [[Drought Enders Cave Creator]] (Caves) | |||
* [[SuperBMD]] (Model Rebuilding) | |||
* [[FinModelUtility]] (Model Extraction) | |||
* [[btk-conv]] (Texture Animations) | |||
* [[bark-conv]] (TEV Color Animations) | |||
* [[obj2grid]] (Area Collision) | |||
* [[obj2pla]] (Platform Collision) | |||
* [[pyblo2-gui]] (2D Screens) | |||
* [[jpc_conv]] (Particle Effects) | |||
* [[Pikmin 2 Sound Modding Toolkit]] (Sound Banks) | |||
* [[p2setoolkit]] (Sound Effect Creation) | |||
* [[pikminBMGtool]] (Text Editing) | |||
* [[bfntoolkit]] (Font File Extraction/Packing) | |||
* [[bmc2json]] (Text Colors) | |||
* [[Pikmin 2 Decomp]] (Code Editing) | |||
<br> | |||
Depreciated Tools | |||
* [[Cave Creator]] (Legacy Cave Tool) | |||
* [[DOL-Ckit]] (Old Code Method) | |||
| valign="top" | | |||
* [[Gen Editor]] | |||
| valign="top" | | |||
* [[Hey! Pikmin stage viewer]] | |||
| valign="top" | | |||
* [[P4UassetEditor]] | |||
* [[Modified FModel]] | |||
* [[UCas/UToc Packer]] | |||
* [[Dandori DB]] | |||
* [[Dandori Desktop]] | |||
* [[UE4LocalizationsTool]] | |||
|} | |||
== Tasks == | |||
* [[:Category:Pages with things to do|Things to do]] | |||
* [[:Category:Pages with unsure information|Unsure info that needs to be confirmed]] | |||
[[Category:PikminTKB]] | |||
Revision as of 18:35, 12 March 2026
|
A wiki dedicated to the internal files in Pikmin games. |
AboutThroughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know! Partners:
|
What this wiki is not
|
Global information
| Global info | |||
|---|---|---|---|
|
| |||
Game-specific information
| Pikmin (and New Play Control! Pikmin) |
Pikmin 2 (and New Play Control! Pikmin 2) |
Pikmin 3 (and Pikmin 3 Deluxe) |
Hey! Pikmin | Pikmin 4 |
|---|---|---|---|---|
| General | ||||
| File lists | ||||
| Constants | ||||
| Particle effects | ||||
| Stage generation | ||||
|
| |||
| File formats | ||||
|
|
|||
| Parameters | ||||
| Managers | ||||
|
||||
| 2D Screens | ||||
|
|
||||
| Explanations, Notes, and Guides | ||||
|
||||
| Modding Tools | ||||
|
||||